#include using namespace std; class rectangle { public: class point { public: void setx(int x){itsx=x;} void sety(int y){itsy=y;} int getx()const{return itsx;} int gety()const{return itsy;} private: int itsx; int itsy; }; point GetUpLeft()const{return upleft;} point GetLowLeft()const{return lowerleft;} point GetUpRight()const{return upright;} point GetLowRight()const{return lowerright;} rectangle(int top,int left,int bottom,int right); ~rectangle(){} int GetTop()const{return Top;} int GetLeft()const{return Left;} int GetBottom()const{return Bottom;} int GetRight()const{return Right;} void SetUpLeft(){upleft.setx(Left);upleft.sety(Top);} void SetLowLeft(){lowerleft.setx(Left);lowerleft.sety(Bottom);} void SetUpRight(){upright.setx(Right);upright.sety(Top);} void SetLowRight(){lowerright.setx(Right);lowerright.sety(Bottom);} void SetTop(int top){Top=top;} void SetLeft(int left){Left=left;} void SetRight(int right){Right=right;} void SetBottom(int bottom){Bottom=bottom;} int GetArear()const{int width=Right-Left;int height=Bottom-Top;return (width*height);} private: point upleft; point lowerleft; point upright; point lowerright; int Top; int Left; int Bottom; int Right; }; rectangle::rectangle(int top,int left,int bottom,int right) { Top=top; Left=left; Bottom=bottom; Right=right; upleft.setx(Left); upleft.sety(Top); upright.setx(Right); upright.sety(Top); lowerright.setx(Right); lowerright.sety(Bottom); lowerleft.setx(Left); lowerleft.sety(Bottom); } class point { public: int GetArear (rectangle &rec){return rec.GetArear();} }; int main() { rectangle date(40,50,60,80); cout<<"左边为:"<