<?xml version="1.0" encoding="gb2312" ?>
<FrameworkConfig version="1.0000" date="2011-05-03">
	<GUI Type="Gui" ID="0" Keyword="KW_FRAMEWORK" Caption="框架">
		<GUI Type="TitleBar" ID="501" Keyword="KW_TITLE_BAR" Caption="标题栏" EndVerAlign="TOP" EndOffset="0,42" >
			<GUI Type="StyleCtrl" ID="0" Keyword="TITLE_BACK" Caption="用户列表背景" Res="Framework.TitleBarBack" Capture = "FALSE" Vertical="TRUE"/>
			<GUI Type="Button" Keyword="KW_TITLE_BAR_BTN_CLOSE" Caption="关闭按钮" Res="Framework.ButtonClose" HorAlign="RR" Offset="-5,8" Size="0,0"/>
			<GUI Type="Button" Keyword="KW_TITLE_BAR_BTN_RESTORE" Caption="恢复按钮" Res="Framework.ButtonRestore" HorAlign="RR" Offset="-35,8" Size="0,0"/>
			<GUI Type="Button" Keyword="KW_TITLE_BAR_BTN_MAXIMIZE" Caption="最大化按钮" Res="Framework.ButtonMaximize" HorAlign="RR" Offset="-35,8" Size="0,0"/>
			<GUI Type="Button" Keyword="KW_TITLE_BAR_BTN_MINIMIZE" Caption="最小化按钮" Res="Framework.ButtonMinimize" HorAlign="RR" Offset="-65,8" Size="0,0"/>
			<GUI Type="Button" Keyword="TitleBarBtnHelp" Caption="帮助按钮" Res="Framework.ButtonHelp" HorAlign="RIGHT" Offset="-180,7" Size="0,0"/>
			<GUI Type="Button" Keyword="TitleBarBtnSetup" Caption="设置按钮" Res="Framework.ButtonSetup" HorAlign="RIGHT" Offset="-240,7" Size="0,0"/>
			<GUI Type="Button" Keyword="TitleBarBtnShop" Caption="商城按钮" Res="Framework.ButtonShop" HorAlign="RIGHT" Offset="-300,7" Size="0,0"/>
			<GUI Type="Button" Keyword="TitleBarBtnPay" Caption="冲值按钮" Res="Framework.ButtonPay" HorAlign="RIGHT" Offset="-360,7" Size="0,0"/>
			<GUI Type="Button" Keyword="TitleBarBtnHistory" Caption="战绩按钮" Res="Framework.ButtonHistory" HorAlign="LEFT" Offset="80,7" Size="0,0"/>
			<GUI Type="Button" Keyword="TitleBarBtnSnpshot" Caption="截图按钮" Res="Framework.ButtonSnpshot"  HorAlign="LEFT" Offset="140,7" Size="0,0"/>
			<GUI Type="Gui" Keyword="TitleLogo" Caption="标题栏Logo" Res="Framework.TitleLogo" Render="T" HorAlign="CC" VerAlign="CC" Offset="0,0" Capture="FALSE" Size="0,0"/>
		</GUI>
		
		
		
	
		
		<GUI Type="StyleCtrl" ID="0" Key="GameAreaBorder" Caption="游戏区边框" Res="Framework.GameAreaBorder" Capture="FALSE" Filling="TRUE" Offset="0,-1" EndOffset="0,1"/>
		
		<GUI Type="Gui" ID="0" Keyword="KW_GAME_VIEW" Caption="游戏区"  Offset="5,42" EndOffset="-5,-5">
		<GUI Type="Gui" ID="0" Key="GameAreaBack" Caption="游戏区背景" Res="Framework.GameAreaBack" Capture="FALSE" Filling="TRUE" Offset="0,0" EndOffset="0,0"/>
		<GUI Type="Gui" ID="0" Key="GameLogo" Caption="游戏区LOGO" Res="Framework.GameLogo" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" ID="550" Keyword="KW_GAME_AREA" Caption="游戏区" Offset="0,0" EndOffset="0,0"/>
	
		
		
		<GUI Type="WallMahEx" ID="1" Keyword="KW_WALL_MAH_0" Caption="左边牌墙" Capture="F"  HorAlign="CL" VerAlign="CC" Offset="-310,-5" Size="0,0" GroupID="1" Local="0" />
		<GUI Type="WallMahEx" ID="2" Keyword="KW_WALL_MAH_1" Caption="下边牌墙" Capture="F"  HorAlign="CC" VerAlign="CT" Offset="0,150" Size="0,0" GroupID="1" Local="1" />
		<GUI Type="WallMahEx" ID="3" Keyword="KW_WALL_MAH_2" Caption="右边牌墙" Capture="F"  HorAlign="CR" VerAlign="CC" Offset="310,-5" Size="0,0" GroupID="1" Local="2" />
		<GUI Type="WallMahEx" ID="4" Keyword="KW_WALL_MAH_3" Caption="上边牌墙" Capture="F"  HorAlign="CC" VerAlign="CB" Offset="0,-155" Size="0,0" GroupID="1" Local="3" />
		
		

		<GUI Type="OutMahEx" ID="1" Keyword="KW_OUT_MAH_0" Caption="左边出牌" Capture="F"  HorAlign="CL" VerAlign="CC" Offset="-275,0" Size="0,0" GroupID="1" Local="0" />
		<GUI Type="OutMahEx" ID="2" Keyword="KW_OUT_MAH_1" Caption="下边出牌" Capture="F"  HorAlign="CC" VerAlign="CB" Offset="0,135" Size="0,0" GroupID="1" Local="1"  />
		<GUI Type="OutMahEx" ID="3" Keyword="KW_OUT_MAH_2" Caption="右边出牌" Capture="F"  HorAlign="CR" VerAlign="CC" Offset="275,0" Size="0,0" GroupID="1" Local="2" />
		<GUI Type="OutMahEx" ID="4" Keyword="KW_OUT_MAH_3" Caption="上边出牌" Capture="F"  HorAlign="CC" VerAlign="CT" Offset="0,-153" Size="0,0" GroupID="1" Local="3" />

		<GUI Type="PlayerMahEx" ID="1" Keyword="KW_PLAYER_MAH_0" Caption="左边玩家牌" Capture="F" HorAlign="LL" VerAlign="CC" Offset="170,-18" Size="0,0" GroupID="1" Local="0" />
		<GUI Type="PlayerMahEx" ID="2" Keyword="KW_PLAYER_MAH_1" Caption="下边玩家牌" Capture="T"  HorAlign="CC" VerAlign="BB" Offset="20,-52" Size="0,0" GroupID="1" Local="1" />
		<GUI Type="PlayerMahEx" ID="3" Keyword="KW_PLAYER_MAH_2" Caption="右边玩家牌" Capture="F"  HorAlign="RR" VerAlign="CC" Offset="-170,-38" Size="0,0" GroupID="1" Local="2" />
		<GUI Type="PlayerMahEx" ID="4" Keyword="KW_PLAYER_MAH_3" Caption="上边玩家牌" Capture="F"  HorAlign="CC" VerAlign="TT" Offset="0,52" Size="0,0" GroupID="1" Local="3" />
		
		<GUI Type="OutMahEx" ID="1" Keyword="KW_FLOWER_0" Caption="左边玩家花牌" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,20" Size="0,0" GroupID="1" Local="0" />
		<GUI Type="OutMahEx" ID="2" Keyword="KW_FLOWER_1" Caption="下边玩家花牌" Capture="F"  HorAlign="LL" VerAlign="BB" Offset="148,0" Size="0,0" GroupID="1" Local="1" />
		<GUI Type="OutMahEx" ID="3" Keyword="KW_FLOWER_2" Caption="右边玩家花牌" Capture="F"  HorAlign="RR" VerAlign="BB" Offset="0,-55" Size="0,0" GroupID="1" Local="2" />
		<GUI Type="OutMahEx" ID="4" Keyword="KW_FLOWER_3" Caption="上边玩家花牌" Capture="F"  HorAlign="RR" VerAlign="TT" Offset="-210,-16" Size="0,0" GroupID="1" Local="3" />
		
		<GUI Type="ShowingMah" ID="1" Keyword="KW_SHOWING_MAH_0" Caption="左边出的牌" Capture="FALSE"  HorAlign="LL" VerAlign="CC" Offset="195,-50" Size="0,0" GroupID="1" />
		<GUI Type="ShowingMah" ID="2" Keyword="KW_SHOWING_MAH_1" Caption="下边出的牌" Capture="FALSE"  HorAlign="CC" VerAlign="BB" Offset="0,-200" Size="0,0" GroupID="1" />
		<GUI Type="ShowingMah" ID="3" Keyword="KW_SHOWING_MAH_2" Caption="右边出的牌" Capture="FALSE"  HorAlign="RR" VerAlign="CC" Offset="-245,-50" Size="0,0" GroupID="1" />
		<GUI Type="ShowingMah" ID="4" Keyword="KW_SHOWING_MAH_3" Caption="上边出的牌" Capture="FALSE"  HorAlign="CC" VerAlign="TT" Offset="0,80" Size="0,0" GroupID="1" />

		<GUI Type="Gui" ID="31" Keyword="KW_MEN_FENG_0" Caption="左边玩家门风" Capture="FALSE" Render="FALSE" Res="PlayerPanel.PlayerPanelFeng" VerAlign="CENTER" Offset="7,-95" Size="0,0"/>
		<GUI Type="Gui" ID="32" Keyword="KW_MEN_FENG_1" Caption="下边玩家门风" Capture="FALSE" Render="FALSE" Res="PlayerPanel.PlayerPanelFeng"  VerAlign="BOTTOM" Offset="7,-175" Size="0,0"/>
		<GUI Type="Gui" ID="33" Keyword="KW_MEN_FENG_2" Caption="右边玩家门风" Capture="FALSE" Render="FALSE" Res="PlayerPanel.PlayerPanelFeng"  HorAlign="R" VerAlign="CENTER" Offset="-142,-92" Size="0,0"/>
		<GUI Type="Gui" ID="34" Keyword="KW_MEN_FENG_3" Caption="上边玩家门风" Capture="FALSE" Render="FALSE" Res="PlayerPanel.PlayerPanelFeng"  HorAlign="R" VerAlign="TOP" Offset="-142,11" Size="0,0"/>

		<GUI Type="PlayerPanel" Keyword="KW_PLAYER_PANEL_0" Caption="玩家信息面版0" Capture="T"  Render="F" HorAlign="LL" VerAlign="TT" Offset="25,33" Size="0,0"/>
		<GUI Type="PlayerPanel" Keyword="KW_PLAYER_PANEL_1" Caption="玩家信息面版1" Capture="T"  Render="F" HorAlign="CC" VerAlign="BB" Offset="0,-3" Size="0,0"/>
		<GUI Type="PlayerPanel" Keyword="KW_PLAYER_PANEL_2" Caption="玩家信息面版2" Capture="T"  Render="F" HorAlign="RR" VerAlign="TT" Offset="-25,33" Size="0,0"/>
		<GUI Type="PlayerPanel" Keyword="KW_PLAYER_PANEL_3" Caption="玩家信息面版3" Capture="T"  Render="F" HorAlign="CC" VerAlign="TT" Offset="0,3" Size="0,0"/>
		
		<GUI Type="Gui" Keyword="KW_BANKER_SIGN" Caption="庄标志" Res="Banker.Banker" Capture="F" Render="F" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="0,0" />
		
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_0" Caption="开始标志" Res="game.SignReady" Capture="F" Render="F" HorAlign="LL" VerAlign="CC" Offset="190,0" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_1" Caption="开始标志" Res="game.SignReady" Capture="F" Render="F" HorAlign="CC" VerAlign="BB" Offset="0,-190" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_2" Caption="开始标志" Res="game.SignReady" Capture="F" Render="F" HorAlign="RR" VerAlign="CC" Offset="-190,0" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_3" Caption="开始标志" Res="game.SignReady" Capture="F" Render="F" HorAlign="CC" VerAlign="TT" Offset="0,190" Size="0,0" />
		
		<GUI Type="Gui" ID="10" Keyword="KW_CHIP_0" Caption="骰子" Capture="FALSE" Render="FALSE" HorAlign="CC" VerAlign="CC" Offset="-20,-90" Size="0,0"/>
		<GUI Type="Gui" ID="11" Keyword="KW_CHIP_1" Caption="骰子" Capture="FALSE" Render="FALSE" HorAlign="CC" VerAlign="CC" Offset="20,40" Size="0,0"/>
		
		<GUI Type="Gui" Keyword="KW_POINT_SIGN" Caption="跳针"  Res="game.PointSign" Capture="F" Render="F" HorAlign="LL" VerAlign="TT" Offset="0,0" Size="0,0"/>

		<GUI Type="Gui" ID="111" Keyword="KW_ACT_PANEL" Ref="KW_ACT_BUFFER" Caption="行牌权限面版"  Render="F">
			<GUI Type="Buffer" Keyword="KW_ACT_BUFFER" Caption="布局缓冲" Ref="KW_GAME_VIEW" Capture="TRUE" Render="T" HorAlign="RX" VerAlign="BB" Offset="-60,-130" Size="0,0" DisX="8" >
				<GUI Type="FlashButton" Keyword="KW_ACT_BTN_HU" Caption="和按钮" Res="game.BtnMahjong" Capture="TRUE" Render="F" UnfixPos="T" HorAlign="L" VerAlign="T" Offset="0,0" Size="0,0" />
				<GUI Type="FlashButton" Keyword="KW_ACT_BTN_WAIT" Caption="听按钮" Res="game.BtnTing" Capture="TRUE" Render="F" UnfixPos="T" Size="0,0"/>
				<GUI Type="FlashButton" Keyword="KW_ACT_BTN_CHOW" Caption="吃按钮" Res="game.BtnChow" Capture="TRUE" Render="F" UnfixPos="T" Size="0,0"/>
				<GUI Type="FlashButton" Keyword="KW_ACT_BTN_PUNG" Caption="碰按钮" Res="game.BtnPung" Capture="TRUE" Render="F" UnfixPos="T" Size="0,0"/>
				<GUI Type="FlashButton" Keyword="KW_ACT_BTN_KONG" Caption="杠按钮" Res="game.BtnKong" Capture="TRUE" Render="F" UnfixPos="T" Size="0,0"/>
				<GUI Type="FlashButton" Keyword="KW_ACT_BTN_CANCEL" Caption="过按钮" Res="game.BtnCancel" Capture="TRUE" Render="F" UnfixPos="T"  Size="0,0"/>
			</GUI>
		</GUI>

		<GUI Type="MahClock" Keyword="KW_MAH_CLOCK" Res="game.ClockBack" Caption="时钟" Capture="TRUE" Render="FALSE" HorAlign="CC" VerAlign="CC" Offset="0,-10" Size="0,0">
			<GUI Type="Gui" Keyword="KW_ASPECT_0" Caption="朝向" Res="game.ClockAspect0" HorAlign="LX" VerAlign="CX" Offset="10,0" Size="0,0"/>
			<GUI Type="Gui" Keyword="KW_ASPECT_1" Caption="朝向" Res="game.ClockAspect1" HorAlign="CX" VerAlign="B" Offset="0,-8" Size="0,0"/>
			<GUI Type="Gui" Keyword="KW_ASPECT_2" Caption="朝向" Res="game.ClockAspect2" HorAlign="R" VerAlign="CX" Offset="-10,0" Size="0,0"/>
			<GUI Type="Gui" Keyword="KW_ASPECT_3" Caption="朝向" Res="game.ClockAspect3" HorAlign="CX" VerAlign="TX" Offset="0,12" Size="0,0"/>
			<GUI Type="Number" Keyword="KW_LEFT_NUM" Caption="排名" Res="game.ClockNumber" Capture="FALSE" HorAlign="LL" VerAlign="CC" Offset="18,-12" Size="0,0" />
			<GUI Type="Number" Keyword="KW_RIGHT_NUM" Caption="排名" Res="game.ClockNumber" Capture="FALSE" HorAlign="RR" VerAlign="CC" Offset="-18,-12" Size="0,0" />
			<GUI Type="Gui" Keyword="KW_CLOCK_LIMIT" Caption="紧急" Res="game.ClockBackLimit" Render="FALSE" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="0,0"/>
		</GUI>

		<GUI Type="CombMahListEx" Keyword="KW_COMB_LIST" Caption="供选列表" Capture="TRUE" Render="F" HorAlign="RR" VerAlign="BB" Offset="-60,-178" Size="0,0"/>
		
		<GUI Type="Gui" Keyword="KW_EMOTION_0" Caption="玩家表情0" Render="F" HorAlign="LL" VerAlign="CC" Offset="150,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_EMOTION_1" Caption="玩家表情1" Render="F" HorAlign="CC" VerAlign="BB" Offset="0,-150" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_EMOTION_2" Caption="玩家表情2" Render="F" HorAlign="RR" VerAlign="CC" Offset="-200,-100" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_EMOTION_3" Caption="玩家表情3" Render="F" HorAlign="CC" VerAlign="CC" Offset="0,-300" Size="0,0"/>
		
			<!--道具动画-->
		<GUI Type="Gui" Keyword="AniGiveRose_0" Caption="送玫瑰" Res="game.AniPropRose" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniGiveRose_1" Caption="送玫瑰" Res="game.AniPropRose" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniGiveRose_2" Caption="送玫瑰" Res="game.AniPropRose" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniGiveRose_3" Caption="送玫瑰" Res="game.AniPropRose" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniGiveDiamond_0" Caption="送钻石" Res="game.AniPropDiamond" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniGiveDiamond_1" Caption="送钻石" Res="game.AniPropDiamond" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniGiveDiamond_2" Caption="送钻石" Res="game.AniPropDiamond" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniGiveDiamond_3" Caption="送钻石" Res="game.AniPropDiamond" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniThrowEgg_0" Caption="扔鸡蛋" Res="game.AniPropEgg" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniThrowEgg_1" Caption="扔鸡蛋" Res="game.AniPropEgg" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniThrowEgg_2" Caption="扔鸡蛋" Res="game.AniPropEgg" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniThrowEgg_3" Caption="扔鸡蛋" Res="game.AniPropEgg" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniThrowBrick_0" Caption="扔砖" Res="game.AniPropBrick" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniThrowBrick_1" Caption="扔砖" Res="game.AniPropBrick" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniThrowBrick_2" Caption="扔砖" Res="game.AniPropBrick" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="AniThrowBrick_3" Caption="扔砖" Res="game.AniPropBrick" Capture="F" Render="F" Offset="0,0" Size="0,0"/>
		
		
		<GUI Type="Gui" Keyword="KW_ZENG_TAG" Caption="增" Res="game.ZengTag" Render="T" HorAlign="CC" VerAlign="CC" Offset="20,160" Size="0,0"/>
		<GUI Type="PushButton" Keyword="KW_ZENG_BTN" Caption="增按钮" Res="game.NextPushBtn" Render="T" HorAlign="CC" VerAlign="CC" Offset="-20,160" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_BANGZENG_TAG" Caption="绑增" Res="game.BangZengTag" Render="F" HorAlign="CC" VerAlign="CC" Offset="110,160" Size="0,0"/>
		<GUI Type="PushButton" Keyword="KW_BANGZENG_BTN" Caption="绑增按钮" Res="game.NextPushBtn" Render="F" HorAlign="CC" VerAlign="CC" Offset="60,160" Size="0,0"/>


		<GUI Type="FlashButton" Keyword="KW_BTN_START_GAME" Caption="开始按钮" Res="game.BtnStart" Render="F" HorAlign="CC" VerAlign="CC" Offset="0,220" Size="0,0"/>

		
		<!--请求旁观按钮-->
			<GUI Type="Button" ID="2" Keyword="QUEST_BTN" Caption="请求按钮" Res="game.requstbutton" Render="FALSE" HorAlign="CC" VerAlign="BX" Offset="0,-60" Size="0,0"/>
		<!--请求旁观-->
		<GUI Type="StyleCtrl" ID="221"  Keyword="MSGBOX2" Caption="MessageBox2" Capture="T" Render="F" DragDrop="T" Res="game.MsgBoxBack" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="289,180">
			<GUI Type="TextCtrl" ID="222" Keyword="MGTEXT2" Caption="Message2" Capture="FALSE" Render="T" TextColor="0xFFFFFFFF" Size="0,0" FontSize="19"/>
			<GUI Type="Button" ID="223" Keyword="MG_AG" Caption="同意" Res="game.buttonagree" Capture="T" Render="T" HorAlign="CX" VerAlign="B" Offset="-70,-50" Size="76,27" HandCursor="T"/>
			<GUI Type="Button" ID="224" Keyword="MG_RJ" Caption="不同意" Res="game.buttonreject" Capture="T" Render="T" HorAlign="CX" VerAlign="B" Offset="70,-50" Size="76,27" HandCursor="T"/>
			<GUI Type="Button" ID="2225" Keyword="BTN_OK" Caption="确定" Res="game.buttonagree" Capture="T" Render="F" HorAlign="CX" VerAlign="B" Offset="0,-60" Size="76,27" HandCursor="T"/>
		</GUI>
		
		<GUI Type="HandMah" ID="4" Keyword="KW_SPECF_MAH" Caption="做的牌" Capture="TRUE" Render="FALSE" HorAlign="LEFT" VerAlign="BOTTOM" Offset="0,-200" Size="0,0"/>
		<GUI Type="StyleCtrl" ID="12" Keyword="KW_TO_SPECF_PANEL" Caption="供选的做牌面板" Res="Specf.SpecfBack" Render="FALSE" Capture="TRUE" DragDrop="TRUE" HorAlign="RX" VerAlign="BX" Offset="-100,-180" Size="550,150" >
			<GUI Type="OutMah" ID="13" Keyword="KW_TO_SPECF_MAH" Caption="供选的做牌" Capture="TRUE" HorAlign="CENTEREX" VerAlign="BX" Offset="0,-10" Size="0,0"/>
		</GUI>
		<GUI Type="Button" ID="10" Keyword="KW_BTN_SPECF_HAND" Caption="手牌做牌按钮" Res="Specf.BtnSpecfHand" Capture="TRUE" Render="FALSE" HorAlign="RIGHT" VerAlign="BOTTOM" Offset="-80,-130" Size="0,0"/>
		<GUI Type="Button" ID="11" Keyword="KW_BTN_SPECF_DF" Caption="单放做牌按钮" Res="Specf.BtnSpecfDF" Capture="TRUE" Render="FALSE" HorAlign="RIGHT" VerAlign="BOTTOM" Offset="-80,-100" Size="0,0"/>
		<GUI Type="Button" ID="12" Keyword="KW_BTN_SPECF_END" Caption="做牌结束按钮" Res="Specf.BtnSpecfEnd" Capture="TRUE" Render="FALSE" HorAlign="RIGHT" VerAlign="BOTTOM" Offset="-80,-70" Size="0,0"/>
		<GUI Type="Button" ID="15" Keyword="KW_BTN_SPECF_REQ" Caption="请求牌墙做牌按钮" Res="Specf.BtnSpecfReq" Capture="TRUE" Render="FALSE" HorAlign="RIGHT" VerAlign="BOTTOM" Offset="-80,-70" Size="0,0"/>
		<GUI Type="Button" ID="16" Keyword="KW_BTN_SPECF_WALL" Caption="牌墙做牌按钮" Res="Specf.BtnSpecfWall" Capture="TRUE" Render="FALSE" HorAlign="RIGHT" VerAlign="BOTTOM" Offset="-80,-100" Size="0,0"/>
		
		<GUI Type="Gui" Keyword="KW_NEXT_TAG" Caption="下轮自动开始" Res="game.NextTag" Render="T" HorAlign="LL" VerAlign="BB" Offset="140,-7" Size="0,0"/>
		<GUI Type="PushButton" Keyword="KW_NEXT_BTN" Caption="下轮自动按钮" Res="game.NextPushBtn" Render="T" HorAlign="LL" VerAlign="BB" Offset="100,-5" Size="0,0"/>
		
		<GUI Type="Gui" Keyword="KW_TRUST_PANEL" Caption="托管面板" Res="game.TrustBack" Filling="T" Render="F" Offset="0,0" EndOffset="0,0" >
			<GUI Type="Gui" Keyword="KW_SIGN_NOT_TRUST" Caption="取消托管按钮" Res="game.TrustSign" HorAlign="CX" VerAlign="CX" Offset="0,-100" Size="0,0"/>
		</GUI>
		<GUI Type="Button" ID="2" Keyword="KW_BTN_TRUST" Caption="托管按钮" Res="game.TrustBtn" Render="FALSE" HorAlign="RR" VerAlign="BB" Offset="-350,0" Size="0,0"/>
		
		<GUI Type="StyleCtrl" Keyword="MSGBOX" Caption="MessageBox" Capture="T" Render="F" DragDrop="T" Res="Specf.SpecfBack" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="300,100">
			<GUI Type="TextCtrl" Keyword="MGTEXT" Caption="Message" Capture="F" Render="F" TextColor="0xFFfaffc0"  HorAlign="CC" VerAlign="T" Offset="0,20" Size="140,24" Text="确定要离开游戏吗?"/>
			<GUI Type="Button" Keyword="MG_OK" Caption="确定" Res="game.BtnOK" Capture="T" Render="T" HorAlign="CC" VerAlign="B" Offset="-50,-40" Size="0,0"/>
			<GUI Type="Button" Keyword="MG_CL" Caption="取消" Res="game.BtnNoOK" Capture="T" Render="T" HorAlign="CC" VerAlign="B" Offset="50,-40" Size="0,0"/>
		</GUI>
		<GUI Type="Gui"  ID="45" Keyword="VariousPanelAni" Caption="背景闪光" Res="Panels.PanelAni" Render="F"  Offset="0,0" Size="259,61"/>
		<!--<GUI Type="MovingText" ID="2" Keyword="KW_MATCH_MOVING_TEXT" Caption="移动文字"  HorAlign="CX" VerAlign="CX" Size="1,1" TextColor="0xFFFAA0FF" MoveWidth="0" MoveHeight="-400" FontSize="24" MoveFrame="400"  Freq="1000" FadeInFrame="0"/>-->
		<GUI Type="StyleCtrl" ID="5" Keyword="VariousPanel" Caption="各种面版" Capture="T" Render="T" Res="Panels.Panel" Vertical="TRUE"  Offset="789,656"  Szie="239,47">
		
			<GUI Type="Button" ID="2" Keyword="BtnDrop"  Caption="下拉按钮" Capture="T" Render="F" Res="Panels.BtnDrop"  Offset="97,5" Size="46,10" />
			 <GUI Type="Button" ID="2" Keyword="BtnUserList"  Caption="用户信息" Capture="T" Render="T" Res="Panels.BtnUserList"  Offset="4,15" Size="60,24" />
			 <GUI Type="Button" ID="3" Keyword="BtnChatPanel"  Caption="聊天" Capture="T" Render="T" Res="Panels.BtnChatPanel"  Offset="64,15" Size="60,24" />
			
			 <GUI Type="Button" ID="2" Keyword="BtnUp"  Caption="上拉按钮" Capture="T" Render="F" Res="Panels.BtnUp"  Offset="97,5" Size="46,10" />
			 <!--玩家信息面板-->
			 <GUI Type="StyleCtrl" ID="6" Keyword="UserPanel" Caption="用户列表面板" Capture="T" Render="T" Res="Panels.UserPanel" Vertical="TRUE" Offset="4,40" Size="239,130" >
				<GUI Type="ListView" ID="520" Keyword="KW_USER_LIST" Caption="用户列表" Offset="0,0" EndOffset="-2,-4" 
					ResLeft="Panels.UserListHeaderL" ResMiddle="Panels.UserListHeaderM" ResRight="Panels.UserListHeaderR" 
					TextColor="0xFFFEF5AB"  ResHor="Panels.ScrollBarMaxH" ResVer="Panels.ScrollBarMaxV" DisHor="0" DisVer="2" StartXHor="0" StartYVer="0" AutoHideHor="FALSE" AutoHideVer="FALSE" 
					Color="0xFFFFFFFF" SelectColor="0xFFFFFFFF" SelectBkColor="0xFFDFAA7A"/>
			 </GUI>
			<!--聊天面板-->
			<GUI Type="StyleCtrl" ID="6" Keyword="ChatPanel" Caption="聊天面板" Capture="T" Render="F" Res="Panels.UserPanel" Vertical="TRUE" Offset="0,0" Size="245,262" >
				<GUI Type="Gui" ID="45" Keyword="BaseDi" Caption="垫背" Capture="T" Render="T" Res="Panels.BaseDi" Offset="0,0" Szie="245,35">
					<GUI Type="EditCtrl" ID="542" Keyword="KW_CHAT_PANEL_EDIT_CTRL" Caption="编辑框" Render="T"  Offset="4,9" Size="170,12"  CursorColor = "0xFF000000" TextColor = "0xFFffffff" CaretColor="0xFFFFFFFF"/>
					<GUI Type="Button" ID="54" Keyword="SpeakMenu" Caption="俏皮话按钮" Res="Panels.ButtonSpeak" Capture="TRUE" Render="T" Offset="160,2" Size="23,24"/>
					<GUI Type="Button" ID="543" Keyword="KW_CHAT_PANEL_BTN_SEND" Caption="发送按钮" Render="T" Res="Panels.ButtonChatSend"  Offset="205,0" Size="28,29"/>
					<GUI Type="Button" ID="545" Keyword="KW_BTN_EMOTION" Caption="聊天表情" Res="Panels.ButtonFace" Capture="T" Render="T"  Offset="182,1" Size="26,27"/>
					
				</GUI>
			</GUI>	
		</GUI>
	</GUI>
		
		
	</GUI>
	

	
	
</FrameworkConfig>
