<?xml version="1.0" encoding="gb2312" ?>
<FrameworkConfig version="1.0000" date="2011-05-03">
	<GUI Type="Gui" ID="0" Keyword="KW_FRAMEWORK" Caption="框架">
		<GUI Type="TitleBar" ID="501" Keyword="KW_TITLE_BAR" Caption="标题栏" EndVerAlign="TOP" EndOffset="0,29" >

			<GUI Type="Gui" ID="0" Keyword="TITLE_BACK" Caption="用户列表背景" Res="Framework.TitleBarBack" Capture = "FALSE" Vertical="TRUE"/>
			
			<GUI Type="Button" ID="502" Keyword="KW_TITLE_BAR_BTN_CLOSE" Caption="关闭按钮" Res="Framework.ButtonClose" HorAlign="RIGHT" Offset="-28,2" Size="23,23"/>
			<GUI Type="Button" ID="505" Keyword="KW_TITLE_BAR_BTN_MINIMIZE" Caption="最小化按钮" Res="Framework.ButtonMinimize" HorAlign="RIGHT" Offset="-56,2" Size="23,23"/>
			<GUI Type="Button" ID="1" Keyword="TitleBarBtnSetup" Caption="设置按钮" Res="Framework.ButtonSetup" HorAlign="RIGHT" Offset="-84,2" Size="23,23"/>
			<GUI Type="Button" ID="0" Keyword="TitleBarBtnHelp" Caption="帮助按钮" Res="Framework.ButtonHelp" HorAlign="RIGHT" Offset="-112,2" Size="23,23"/>
			<GUI Type="Button" ID="2" Keyword="TitleBarBtnShop" Caption="商城按钮" Res="Framework.ButtonShop" HorAlign="RIGHT" Offset="-140,2" Size="0,0"/>
			<GUI Type="Button" ID="3" Keyword="TitleBarBtnPay" Caption="充值按钮" Res="Framework.ButtonPay" HorAlign="RIGHT" Offset="-168,2" Size="0,0"/>
			<GUI Type="Button" ID="4" Keyword="TitleBarBtnShot" Caption="截屏" Res="Framework.ButtonShot" HorAlign="RIGHT" Offset="-196,2" Size="0,0"/>
			<GUI Type="Gui" ID="506"	Keyword="TitleLogo" Caption="标题栏Logo" Res="Framework.TitleLogo" Offset="5,0" Capture="FALSE" Size="0,0"/>
	     </GUI>
		 
	     <GUI Type="Gui" ID="550" Keyword="KW_GAME_VIEW" Caption="游戏区" Offset="0,29" EndOffset="0,0" >
			<GUI Type="Gui" ID="0" Key="GameAreaBack" Caption="游戏区背景" Res="GameArea.GameAreaBack" Capture="FALSE" Filling="TRUE" Offset="0,0" EndOffset="0,0"/>
		<GUI Type="Gui" ID="0" Key="GameAreaBorder" Caption="游戏区边框" Res="GameArea.GameAreaBorder" Capture="FALSE" Filling="TRUE" Offset="0,0" EndOffset="0,0"/>
		<GUI Type="Gui" ID="0" Keyword="BoderDi" Caption="底栏" Capture="FALSE" Render="T" Res="GameArea.BorderDi"  HorAlign="CX" VerAlign="BX" Offset ="0,0" Size="1024,48"/>
		<GUI Type="Gui" ID="0" Key="GameLogo" Caption="游戏区LOGO" Res="GameArea.GameLogo" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" ID="550" Keyword="KW_GAME_AREA" Caption="游戏区2" Offset="0,0" EndOffset="0,0"/>
		<!--玩家姓名-->
		<GUI Type="Gui" ID="45" Keyword="NameField0" Caption="名字框" Res="Video.NameField" Capture="T" Render="F" HorAlign="L" VerAlign="CX" Offset="2,6" Size="0,0" >
			<GUI Type="Button" ID="46" Keyword="Field" Caption="田" Res="Video.BtnField" Capture="T" Render="F" Offset="0,0" Size="0,0" />
			<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_0" Caption="玩家姓名" Capture="FALSE"  Offset="22,3" Size="0,0" Text="" 	TextColor="0xFFF7EB82"/>
		</GUI>
		
		<GUI Type="Gui" ID="45" Keyword="NameField1" Caption="名字框" Res="Video.NameField" Capture="T" Render="F" HorAlign="CX" VerAlign="BX" Offset="-5,-4" Size="0,0" >
			<GUI Type="Button" ID="46" Keyword="Field" Caption="田" Res="Video.BtnField" Capture="T" Render="F" Offset="0,0" Size="0,0" />
			<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_1" Caption="玩家姓名" Capture="T"  Offset="22,3" Size="0,0" Text="" TextColor="0xFFF7EB82"/>
		</GUI>
		
		<GUI Type="Gui" ID="45" Keyword="NameField2" Caption="名字框" Res="Video.NameField" Capture="T" Render="F" HorAlign="RX" VerAlign="CX" Offset="-2,6" Size="0,0" >
			<GUI Type="Button" ID="46" Keyword="Field" Caption="田" Res="Video.BtnField" Capture="T" Render="F" Offset="0,0" Size="0,0" />
			<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_2" Caption="玩家姓名" Capture="T"  Offset="22,3" Size="0,0" Text="" TextColor="0xFFF7EB82"/>
		</GUI>
		
		<GUI Type="Gui" ID="45" Keyword="NameField3" Caption="名字框" Res="Video.NameField" Capture="T" Render="F" HorAlign="CX" VerAlign="T" Offset="-5,70"  Size="0,0" >
			<GUI Type="Button" ID="46" Keyword="Field" Caption="田" Res="Video.BtnField" Capture="T" Render="F" Offset="0,0" Size="0,0" />
			<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_3" Caption="玩家姓名" Capture="T"  Offset="22,3" Size="0,0" Text="" TextColor="0xFFF7EB82"/>
		</GUI>
		
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_0" Caption="开始标志" Res="GameArea.SignReady" Capture="T" Render="F" HorAlign="L" VerAlign="CX" Offset="180,0" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_1" Caption="开始标志" Res="GameArea.SignReady" Capture="T" Render="F" HorAlign="CX" VerAlign="BX" Offset="0,-150" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_2" Caption="开始标志" Res="GameArea.SignReady" Capture="T" Render="F" HorAlign="RX" VerAlign="CX" Offset="-160,0" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_3" Caption="开始标志" Res="GameArea.SignReady" Capture="T" Render="F" HorAlign="CX" VerAlign="T" Offset="-20,130" Size="0,0" />

		<GUI Type="Gui" Keyword="KW_WAIT_SIGN_0" Caption="听标志" Res="GameArea.SignTing" Capture="T" Render="F" HorAlign="L" VerAlign="T" Offset="97,290" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_WAIT_SIGN_1" Caption="听标志" Res="GameArea.SignTing" Capture="T" Render="F" HorAlign="C" VerAlign="B" Offset="50,-80" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_WAIT_SIGN_2" Caption="听标志" Res="GameArea.SignTing" Capture="T" Render="F" HorAlign="R" VerAlign="T" Offset="-128,290" Size="0,0" />
		<GUI Type="Gui" Keyword="KW_WAIT_SIGN_3" Caption="听标志" Res="GameArea.SignTing" Capture="T" Render="F" HorAlign="C" VerAlign="T" Offset="50,7" Size="0,0" />
		
		<GUI Type="Gui" Keyword="GOU_SIGN_0" Caption="左边玩家钩分标志" Res="game.piaologoV" Capture="T" Render="F" HorAlign="L" VerAlign="T" Offset="1,317" Size="0,0" />
		<GUI Type="Gui" Keyword="GOU_SIGN_1" Caption="下边玩家钩分标志" Res="game.piaologoV" Capture="T" Render="F" HorAlign="C" VerAlign="B" Offset="-65,-54" Size="0,0" />
		<GUI Type="Gui" Keyword="GOU_SIGN_2" Caption="右边玩家钩分标志" Res="game.piaologoV" Capture="T" Render="F" HorAlign="R" VerAlign="T" Offset="-39,317" Size="0,0" />
		<GUI Type="Gui" Keyword="GOU_SIGN_3" Caption="上边玩家钩分标志" Res="game.piaologoV" Capture="T" Render="F" HorAlign="C" VerAlign="T" Offset="-65,35" Size="0,0" />


		<!--<GUI Type="Clock" Keyword="KW_PLAYER_CLOCK_0" Caption="时钟" Res="GameArea.ClockBack" ResNum="GameArea.ClockNum" PtNum="8,20" Capture="T" Render="F" HorAlign="L" VerAlign="CX" Offset="120,0" Size="0,0" />
		<GUI Type="Clock" Keyword="KW_PLAYER_CLOCK_1" Caption="时钟" Res="GameArea.ClockBack" ResNum="GameArea.ClockNum" PtNum="8,20" Capture="T" Render="F" HorAlign="CX" VerAlign="BX" Offset="0,-220" Size="0,0" />
		<GUI Type="Clock" Keyword="KW_PLAYER_CLOCK_2" Caption="时钟" Res="GameArea.ClockBack" ResNum="GameArea.ClockNum" PtNum="8,20" Capture="T" Render="F" HorAlign="RX" VerAlign="CX" Offset="-120,0" Size="0,0" />
		<GUI Type="Clock" Keyword="KW_PLAYER_CLOCK_3" Caption="时钟" Res="GameArea.ClockBack" ResNum="GameArea.ClockNum" PtNum="8,20" Capture="T" Render="F" HorAlign="CX" VerAlign="T" Offset="0,120" Size="0,0" />-->

		<GUI Type="WallMah" ID="1" Keyword="KW_WALL_MAH_0" Caption="左边牌墙" Capture="TRUE"  HorAlign="L" VerAlign="T" Offset="190,170" Size="0,0" GroupID="2" Local="0" />
		<GUI Type="WallMah" ID="2" Keyword="KW_WALL_MAH_1" Caption="下边牌墙" Capture="TRUE"  HorAlign="CENTEREX" VerAlign="CENTER" Offset="-10,133" Size="0,0" GroupID="2" Local="1" />
		<GUI Type="WallMah" ID="3" Keyword="KW_WALL_MAH_2" Caption="右边牌墙" Capture="TRUE"  HorAlign="R" VerAlign="T" Offset="-210,170" Size="0,0" GroupID="2" Local="2" />
		<GUI Type="WallMah" ID="4" Keyword="KW_WALL_MAH_3" Caption="上边牌墙" Capture="TRUE"  HorAlign="CENTEREX" VerAlign="CENTER" Offset="0,-200" Size="0,0" GroupID="2" Local="3" />

		<GUI Type="OutMah" ID="1" Keyword="KW_OUT_MAH_0" Caption="左边出牌" Capture="FALSE"  HorAlign="CENTER" VerAlign="CENTER" Offset="-280,-136" Size="0,0" GroupID="2" Local="0" />
		<GUI Type="OutMah" ID="2" Keyword="KW_OUT_MAH_1" Caption="下边出牌" Capture="FALSE"  HorAlign="CENTEREX" VerAlign="BX" Offset="0,-235" Size="0,0" GroupID="2" Local="1"  />
		<GUI Type="OutMah" ID="3" Keyword="KW_OUT_MAH_2" Caption="右边出牌" Capture="FALSE"  HorAlign="RX" VerAlign="CENTER" Offset="-230,-136" Size="0,0" GroupID="2" Local="2" />
		<GUI Type="OutMah" ID="4" Keyword="KW_OUT_MAH_3" Caption="上边出牌" Capture="FALSE"  HorAlign="CENTEREX" VerAlign="CENTER" Offset="0,-145" Size="0,0" GroupID="2" Local="3" />

		<GUI Type="OutMah" ID="11" Keyword="KW_FLOWER_0" Caption="左边花" Capture="FALSE"  HorAlign="LEFT" VerAlign="CENTEREX" Offset="75,20" Size="0,0" GroupID="2" Local="0" />
		<GUI Type="OutMah" ID="12" Keyword="KW_FLOWER_1" Caption="下边花" Capture="FALSE"  HorAlign="CENTEREX" VerAlign="BOTTOM" Offset="0,-130" Size="0,0" GroupID="2" Local="1" />
		<GUI Type="OutMah" ID="13" Keyword="KW_FLOWER_2" Caption="右边花" Capture="FALSE"  HorAlign="RIGHT" VerAlign="CENTEREX" Offset="-90,20" Size="0,0" GroupID="2" Local="2" />
		<GUI Type="OutMah" ID="14" Keyword="KW_FLOWER_3" Caption="上边花" Capture="FALSE"  HorAlign="CENTEREX" VerAlign="TOP" Offset="0,120" Size="0,0" GroupID="2" Local="3" />

		<GUI Type="PlayerMah" ID="1" Keyword="KW_PLAYER_MAH_0" Caption="左边玩家牌" Capture="TRUE" HorAlign="L" VerAlign="T" Offset="145,170" Size="0,0" GroupID="2" Local="0" />
		<GUI Type="PlayerMah" ID="2" Keyword="KW_PLAYER_MAH_1" Caption="自家牌" Capture="TRUE"  HorAlign="CX" VerAlign="BX"  Offset="10,-80" Size="0,0" GroupID="2" Local="1" />
		<GUI Type="PlayerMah" ID="3" Keyword="KW_PLAYER_MAH_2" Caption="右边玩家牌" Capture="TRUE"  HorAlign="R" VerAlign="T" Offset="-155,70" Size="0,0" GroupID="2" Local="2" />
		<GUI Type="PlayerMah" ID="4" Keyword="KW_PLAYER_MAH_3" Caption="上边玩家牌" Capture="TRUE"  HorAlign="CENTEREX" VerAlign="TOP" Offset="0,80" Size="0,0" GroupID="2" Local="3" />

		<GUI Type="ShowingMah" ID="1" Keyword="KW_SHOWING_MAH_0" Caption="左边出的牌" Capture="FALSE"  HorAlign="CENTER" VerAlign="CENTER" Offset="-320,-116" Size="0,0" GroupID="2" />
		<GUI Type="ShowingMah" ID="2" Keyword="KW_SHOWING_MAH_1" Caption="下边出的牌" Capture="FALSE"  HorAlign="CENTEREX" VerAlign="CENTER" Offset="15,60" Size="0,0" GroupID="2" />
		<GUI Type="ShowingMah" ID="3" Keyword="KW_SHOWING_MAH_2" Caption="右边出的牌" Capture="FALSE"  HorAlign="CENTER" VerAlign="CENTER" Offset="290,-116" Size="0,0" GroupID="2" />
		<GUI Type="ShowingMah" ID="4" Keyword="KW_SHOWING_MAH_3" Caption="上边出的牌" Capture="FALSE"  HorAlign="CENTEREX" VerAlign="CENTER" Offset="15,-180" Size="0,0" GroupID="2" />


		<GUI Type="Gui" ID="31" Keyword="KW_MEN_FENG_0" Caption="左边玩家门风" Capture="FALSE" Render="F" Res="Feng.MenFeng" HorAlign="L" VerAlign="T" Offset="9,290"  Size="0,0"/>
		<GUI Type="Gui" ID="32" Keyword="KW_MEN_FENG_1" Caption="下边玩家门风" Capture="FALSE" Render="F" Res="Feng.MenFeng"  HorAlign="C" VerAlign="B" Offset="-53,-80" Size="0,0"/>
		<GUI Type="Gui" ID="33" Keyword="KW_MEN_FENG_2" Caption="右边玩家门风" Capture="FALSE" Render="F" Res="Feng.MenFeng"  HorAlign="R" VerAlign="T" Offset="-38,290"  Size="0,0"/>
		<GUI Type="Gui" ID="34" Keyword="KW_MEN_FENG_3" Caption="上边玩家门风" Capture="FALSE" Render="F" Res="Feng.MenFeng"  HorAlign="C" VerAlign="T" Offset="-53,7" Size="0,0"/>
		<!--<GUI Type="Gui" ID="21" Keyword="KW_QUAN_FENG" Caption="圈风" Capture="FALSE" Render="FALSE" Res="Feng.QuanFeng" HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="80,0" Size="0,0"/>-->

		<GUI Type="Gui" ID="10" Keyword="KW_CHIP_0" Caption="骰子" Capture="FALSE" Render="FALSE" HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="-106,0" Size="0,0"/>
		<GUI Type="Gui" ID="11" Keyword="KW_CHIP_1" Caption="骰子" Capture="FALSE" Render="FALSE" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" ID="12" Keyword="KW_CHIP_2" Caption="骰子" Capture="FALSE" Render="FALSE" HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="106,0" Size="0,0"/>

		<!--<GUI Type="Gui" ID="1" Keyword="KW_ACT_PANEL" Ref="KW_ACT_BUFFER" Caption="行牌权限面版"   Render="F" Offset="-20,-10" EndOffset="0,0">-->
		<GUI Type="Gui" ID="1" Keyword="KW_ACT_PANEL" Ref="KW_ACT_BUFFER" Caption="行牌权限面版"  Render="F" Offset="-20,-10" EndOffset="0,0">
			<GUI Type="Buffer" Keyword="KW_ACT_BUFFER" Caption="布局缓冲" Ref="KW_GAME_VIEW" Capture="TRUE" Render="T" HorAlign="LX" VerAlign="B" Offset="980,-220" Size="0,0" DisX="1" >
				<GUI Type="Button" Keyword="KW_ACT_BTN_HU" Caption="和按钮" Res="ActPanel.BtnActHu" Capture="TRUE" Render="F" UnfixPos="T" HorAlign="L" VerAlign="T" Offset="20,0" Size="0,0" />
				<GUI Type="Button" Keyword="KW_ACT_BTN_WAIT" Caption="听按钮" Res="ActPanel.BtnActWait" Capture="TRUE"  Render="F" UnfixPos="T" Size="0,0"/>
				<GUI Type="Button" Keyword="KW_ACT_BTN_CHOW" Caption="吃按钮" Res="ActPanel.BtnActChow" Capture="TRUE" Render="F" UnfixPos="T" Size="0,0"/>
				<GUI Type="Button" Keyword="KW_ACT_BTN_PUNG" Caption="碰按钮" Res="ActPanel.BtnActPung" Capture="TRUE" Render="F" UnfixPos="T" Size="0,0"/>
				<GUI Type="Button" Keyword="KW_ACT_BTN_KONG" Caption="杠按钮" Res="ActPanel.BtnActKong" Capture="TRUE" Render="F" UnfixPos="T"  Size="0,0"/>
				<GUI Type="Button" Keyword="KW_ACT_BTN_CANCEL" Caption="过按钮" Res="ActPanel.BtnActCancel" Capture="TRUE" Render="F" UnfixPos="T"  Size="0,0"/>
			</GUI>
		</GUI>

		<GUI Type="CombMahList" Keyword="KW_COMB_LIST"  Caption="供选列表" Capture="TRUE" Render="F" HorAlign="RIGHT" VerAlign="BOTTOM" Offset="-520,-420" Size="0,0" GroupID="2" />

		<GUI Type="MahClock" ID="4" Keyword="KW_MAH_CLOCK" Res="game.ClockBack" Caption="时钟" Capture="TRUE" Render="FALSE" HorAlign="CX" VerAlign="CX" Offset="10,-12" Size="0,0">
			<GUI Type="Gui" Keyword="KW_ASPECT_0" Caption="朝向" Res="game.ClockAspect0" HorAlign="LX" VerAlign="CX" Offset="0,0" Size="0,0"/>
			<GUI Type="Gui" Keyword="KW_ASPECT_1" Caption="朝向" Res="game.ClockAspect1" HorAlign="CX" VerAlign="B" Offset="0,0" Size="0,0"/>
			<GUI Type="Gui" Keyword="KW_ASPECT_2" Caption="朝向" Res="game.ClockAspect2" HorAlign="R" VerAlign="CX" Offset="0,0" Size="0,0"/>
			<GUI Type="Gui" Keyword="KW_ASPECT_3" Caption="朝向" Res="game.ClockAspect3" HorAlign="CX" VerAlign="TX" Offset="0,0" Size="0,0"/>
			<GUI Type="Number" Keyword="KW_LEFT_NUM" Caption="排名" Res="game.ClockNumber" Capture="FALSE" HorAlign="L" VerAlign="T" Offset="12,14" Size="0,0" />
			<GUI Type="Number" Keyword="KW_RIGHT_NUM" Caption="排名" Res="game.ClockNumber" Capture="FALSE" HorAlign="L" VerAlign="T" Offset="32,14" Size="0,0" />
		</GUI>

		<!--<GUI Type="MahClock" ID="4" Keyword="KW_BASE_SCORE_BACK" Res="game.ClockBack" Caption="时钟" Capture="TRUE" Render="FALSE" HorAlign="CX" VerAlign="CX" Offset="80,40" Size="0,0">
			<GUI Type="Number" Keyword="KW_BASE_SCORE" Caption="排名" Res="game.ClockNumber" Capture="FALSE" HorAlign="L" VerAlign="T" Offset="10,10" Size="0,0" />
		</GUI>-->

		<GUI Type="Button" ID="2" Keyword="KW_BTN_START_GAME" Caption="开始按钮" Res="GameArea.BtnStart" Render="F" HorAlign="CX" VerAlign="BX" Offset="0,-150" Size="0,0"/>
		
		<!--<GUI Type="Button" ID="2" Keyword="KW_BTN_CHANGE_SEAT" Caption="换座位按钮" Res="GameArea.BtnChangeSeat" Render="FALSE" HorAlign="CX" VerAlign="BX" Offset="50,-280" Size="0,0"/>-->

		<!--<GUI Type="Button" ID="2" Keyword="KW_GAME_AREA_BTN_BLOG_EDIT" Caption="推他按钮" Res="Framework.ButtonTwitter" HorAlign="RX" VerAlign="BX" Offset="-40,-50" Size="0,0"/>-->

		<GUI Type="Button" ID="2" Keyword="BTN_PIAO_0" Caption="钩零" Res="game.piao0" Render="F" HorAlign="CX" VerAlign="BX" Offset="-80,-225" Size="0,0"/>
		<GUI Type="Button" ID="2" Keyword="BTN_PIAO_5" Caption="钩五" Res="game.piao5" Render="F" HorAlign="CX" VerAlign="BX" Offset="0,-225" Size="0,0"/>
		<GUI Type="Button" ID="2" Keyword="BTN_PIAO_10" Caption="钩10" Res="game.piao10" Render="F" HorAlign="CX" VerAlign="BX" Offset="80,-225" Size="0,0"/>

		<GUI Type="Gui" Keyword="KW_TRUST_PANEL" Caption="托管面板" Res="GameArea.TrustBack" Filling="T" Render="F" Offset="0,0" EndOffset="0,0" >
			<GUI Type="Gui" Keyword="KW_SIGN_NOT_TRUST" Caption="取消托管按钮" Res="GameArea.SignTrust" HorAlign="CX" VerAlign="CX" Offset="0,-100" Size="0,0"/>
		</GUI>
		<GUI Type="Button" ID="1" Keyword="KW_BTN_TRUST" Caption="托管按钮" Res="GameArea.BtnTrust" Render="FALSE" HorAlign="L" VerAlign="B" Offset="616,-36" Size="0,0"/>
		<GUI Type="Button" ID="3" Keyword="KW_BTN_NOT_TRUST" Caption="取消托管按钮" Res="GameArea.BtnNotTrust" Render="FALSE" HorAlign="L" VerAlign="B" Offset="616,-36" Size="0,0"/>
		<GUI Type="Button" ID="2" Keyword="KW_BTN_AGREE" Caption="请求旁观按钮" Res="game.buttonagree" Render="FALSE" HorAlign="L" VerAlign="B" Offset="616,-36" Size="0,0"/>
		
		<!--设置面板-->
		<GUI Type="Gui" ID="0" Keyword="MessageBoxSet" Caption="设置弹窗" Res="game.SetUpPanelBack" Render="F" DragDrop="T" Filling="T" HorAligh="CC" VerAlign="CC " Offset="350,230" Size="0,0">
			<!--<GUI Type="Button" Keyword="BtnClose" Caption="关闭按钮" Res="game.SubPanelButtonClose" HorAlign="RR" VerAlign="TT" Offset="0,0"  HandCursor="T"  Size="19,21" />-->
			<GUI Type="PushButton" Keyword="PushBtnSound" Caption="声音效果按钮" Res="game.SetUpPanelPushButton" ref ="MessageBoxSet" Offset="43,68" Size="0,0"/>
			<GUI Type="PushButton" Keyword="PushBtnAni" Caption="关闭动画按钮" Res="game.SetUpPanelPushButton" Offset="43,103" Size="0,0"/>
			<GUI Type="PushButton" Keyword="PushBtnWndTop" Caption="窗口置前按钮" Res="game.SetUpPanelPushButton" Offset="162,68" Size="0,0"/>
			<GUI Type="PushButton" Keyword="PushBtnWndHint" Caption="窗口提示按钮" Res="game.SetUpPanelPushButton" Offset="162,103" Size="0,0"/>

			<GUI Type="Button" Keyword="SetBtnOk" Caption="设置OK按钮" Res="game.SubPanelButtonOK" HorAlign="CL" VerAlign="B" Offset="-86,-35"  HandCursor="T"  Size="65,21" />
			<GUI Type="Button" Keyword="SetBtnCancel" Caption="设置Cancel按钮" Res="game.SubPanelButtonCancel" HorAlign="CL" VerAlign="B" Offset="9,-35"   HandCursor="T"  Size="65,21" />
		</GUI>
		
		<!-- 动画 -->
		<GUI Type="Gui"  Keyword="ANITYPE_WAIT" Caption="ANI_WAIT" Capture="F" Render="FALSE" Res="game.W_ActionWait"  HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="10,-12" Size="0,0"/>
	
		<GUI Type="Gui"  Keyword="ANITYPE_CHOW" Caption="ANI_CHOW" Capture="F" Render="FALSE" Res="game.W_ActionChow"  HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="10,-12" Size="0,0"/>
	
		<GUI Type="Gui"  Keyword="ANITYPE_PUNG" Caption="ANI_PUNG" Capture="F" Render="FALSE" Res="game.W_ActionPung"  HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="10,-12" Size="0,0"/>
	
		<GUI Type="Gui"  Keyword="ANITYPE_KONG" Caption="ANI_KONG" Capture="F" Render="FALSE" Res="game.W_ActionKong"  HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="10,-12" Size="0,0"/>
	
		<GUI Type="Gui"  Keyword="ANITYPE_MJJ" Caption="ANI_MJJ" Capture="F" Render="FALSE" Res="game.W_ActionMahjong"  HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="10,-12" Size="0,0"/>
		
		<GUI Type="Gui"  Keyword="TAGTYPE_MJJ" Caption="TAG_MJJ" Capture="F" Render="FALSE" Res="game.ActionMahjong"  HorAlign="CENTEREX" VerAlign="CENTEREX" Offset="10,-12" Size="0,0"/>

		<!--俏皮话-->
		<!--<GUI Type="StyleCtrl" ID="1" Keyword="QP_SPEAK_0" Caption="俏皮话" Res="game.MenuHint_text" Render="FALSE" UnfixPos="T" >
			<GUI Type="TextCtrl" Keyword="SP_TEXT_0" Caption="SP_TEXT_0"  Capture="FALSE" Render="T"  HorAlign="CX" VerAlign="CX" Offset="0,0" Size="150,50"  TextColor="0xFF000000"  Text=""  FontSize="15" UnfixPos="T"/>
		</GUI>
		<GUI Type="StyleCtrl" ID="2" Keyword="QP_SPEAK_1" Caption="俏皮话" Res="game.MenuHint_text" Render="FALSE" UnfixPos="T" >
			<GUI Type="TextCtrl" Keyword="SP_TEXT_1" Caption="SP_TEXT_1"  Capture="FALSE" Render="T"  HorAlign="CX" VerAlign="CX" Offset="0,0" Size="150,35"  TextColor="0xFF000000"  Text=""  FontSize="15" UnfixPos="T"/>
		</GUI>
		<GUI Type="StyleCtrl" ID="3" Keyword="QP_SPEAK_2" Caption="俏皮话" Res="game.MenuHint_text" Render="FALSE" UnfixPos="T" >
			<GUI Type="TextCtrl" Keyword="SP_TEXT_2" Caption="SP_TEXT_2"  Capture="FALSE" Render="T"  HorAlign="CX" VerAlign="CX" Offset="0,0" Size="150,50"  TextColor="0xFF000000"  Text=""  FontSize="15" UnfixPos="T"/>
		</GUI>
		<GUI Type="StyleCtrl" ID="4" Keyword="QP_SPEAK_3" Caption="俏皮话" Res="game.MenuHint_text" Render="FALSE" UnfixPos="T" >
			<GUI Type="TextCtrl" Keyword="SP_TEXT_3" Caption="SP_TEXT_3"  Capture="FALSE" Render="T"  HorAlign="CX" VerAlign="CX" Offset="0,0" Size="150,50"  TextColor="0xFF000000"  Text=""  FontSize="15" UnfixPos="T"/>
		</GUI>-->
		

		<!--各种底-->
		<GUI Type="StyleCtrl" ID="9" Keyword="DifferentBase" Caption="各种底" Res="GameArea.VariousBottom" Capture="T" Render="T" HorAlign="LEFT" VerAlign="TOP" Offset="5,10" Size="120,28">
			<GUI Type="Gui" ID="66" Keyword="BaseAg" Caption="底银" Res ="GameArea.BaseAg" Capture="T" Render="F" Offset="7,5" Size="0,0"/>
			<GUI Type="Gui" ID="67" Keyword="BaseFen" Caption="底分" Res ="GameArea.BottomSlice" Capture="T" Render="F" Offset="7,5" Size="0,0" />
			<GUI Type="TextCtrl" Keyword="BaseText" Caption="底银框" Capture="T" Render="F" Offset="53,1" Text="" TextColor="0xFFFFF59F" FontSize="25"  Size="80,28" />	
		</GUI>
				
		<!--封顶-->
		<GUI Type="StyleCtrl" ID="9" Keyword="DifferentBase1" Caption="各种底" Res="GameArea.VariousBottom" Capture="T" Render="T" HorAlign="LEFT" VerAlign="TOP" Offset="5,40" Size="120,28">
			<GUI Type="Gui" ID="10" Keyword="Cap" Caption="封顶" Res="GameArea.CapTop" Capture="T" Render="F" Offset="7,5" Szie="0,0" />
			<GUI Type="TextCtrl" Keyword="CapTopText" Caption="几倍" Capture="T" Render="F" Offset="53,1" Text="" TextColor="0xFFFFF59F" FontSize="25"  Size="70,28" />
		</GUI>
		
		<GUI Type="HandMah" ID="4" Keyword="KW_JOKER_MAH" Caption="桌面财神" Capture="FALSE" Render="FALSE" HorAlign="LEFT" VerAlign="TOP" Offset="40,20" Size="0,0"/>
		
		
		<GUI Type="HandMah" ID="4" Keyword="KW_SPECF_MAH" Caption="做的牌" Capture="TRUE" Render="FALSE" HorAlign="LEFT" VerAlign="BOTTOM" Offset="0,-200" Size="0,0"/>
		<GUI Type="StyleCtrl" ID="12" Keyword="KW_TO_SPECF_PANEL" Caption="供选的做牌面板" Res="Specf.SpecfBack" Render="FALSE" Capture="TRUE" DragDrop="TRUE" HorAlign="RX" VerAlign="BX" Offset="-100,-180" Size="500,150" >
			<GUI Type="OutMah" ID="13" Keyword="KW_TO_SPECF_MAH" Caption="供选的做牌" Capture="TRUE" HorAlign="CENTEREX" VerAlign="BX" Offset="0,-10" Size="0,0"/>
		</GUI>
		
		<GUI Type="Button" ID="10" Keyword="KW_BTN_SPECF_HAND" Caption="手牌做牌按钮" Res="Specf.BtnSpecfHand" Capture="TRUE" Render="FALSE" HorAlign="L" VerAlign="BOTTOM" Offset="0,-150" Size="0,0"/>
		<GUI Type="Button" ID="11" Keyword="KW_BTN_SPECF_DF" Caption="单放做牌按钮" Res="Specf.BtnSpecfDF" Capture="TRUE" Render="FALSE" HorAlign="L" VerAlign="BOTTOM" Offset="0,-100" Size="0,0"/>
		<GUI Type="Button" ID="12" Keyword="KW_BTN_SPECF_END" Caption="做牌结束按钮" Res="Specf.BtnSpecfEnd" Capture="TRUE" Render="FALSE" HorAlign="L" VerAlign="BOTTOM" Offset="0,-70" Size="0,0"/>
		
		<GUI Type="Button" ID="15" Keyword="KW_BTN_SPECF_REQ" Caption="请求牌墙做牌按钮" Res="Specf.BtnSpecfReq" Capture="TRUE" Render="FALSE" HorAlign="RIGHT" VerAlign="BOTTOM" Offset="-80,-120" Size="0,0"/>
		<GUI Type="Button" ID="16" Keyword="KW_BTN_SPECF_WALL" Caption="牌墙做牌按钮" Res="Specf.BtnSpecfWall" Capture="TRUE" Render="FALSE" HorAlign="RIGHT" VerAlign="BOTTOM" Offset="-80,-100" Size="0,0"/>
		
		<GUI Type="MovingText" ID="2" Keyword="KW_MATCH_MOVING_TEXT" Caption="移动文字"  HorAlign="CX" VerAlign="CX" Size="1,1" TextColor="0xFFFAA0FF" MoveWidth="0" MoveHeight="-400" FontSize="24" MoveFrame="400"  Freq="1000" FadeInFrame="0"/>
		<!--关闭按钮-->
		<GUI Type="StyleCtrl" ID="211"  Keyword="MSGBOX" Caption="MessageBox" Capture="T" Render="F" DragDrop="T" Res="game.MsgBoxBack" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="306,169">
			<GUI Type="TextCtrl" ID="212" Keyword="MGTEXT" Caption="Message" Capture="FALSE" Render="T" HorAlign="CX" VerAlign="CX" Offset="19,-20" TextColor="0xFFFFFFFF" Text="游戏正在进行，确定离开吗？" FontSize="19"/>
			<GUI Type="Button" ID="213" Keyword="MG_OK" Caption="确定" Res="game.SubPanelButtonOK" Capture="T" Render="T" HorAlign="CX" VerAlign="B" Offset="-50,-40" Size="0,0" HandCursor="T"/>
			<GUI Type="Button" ID="214" Keyword="MG_CL" Caption="取消" Res="game.SubPanelButtonCancel" Capture="T" Render="T" HorAlign="CX" VerAlign="B" Offset="50,-40" Size="0,0" HandCursor="T"/>
		</GUI>

		<!--请求旁观-->
		<GUI Type="StyleCtrl" ID="221"  Keyword="MSGBOX2" Caption="MessageBox2" Capture="T" Render="F" DragDrop="T" Res="game.MsgBoxBack" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="306,169">
			<GUI Type="TextCtrl" ID="222" Keyword="MGTEXT2" Caption="Message2" Capture="FALSE" Render="T" HorAlign="CX" VerAlign="CX" Offset="0,15" TextColor="0xFFFFFFFF" Text="" FontSize="19"/>
			<GUI Type="Button" ID="223" Keyword="MG_AG" Caption="同意" Res="game.buttonok" Capture="T" Render="T" HorAlign="CX" VerAlign="B" Offset="-50,-40" Size="0,0" HandCursor="T"/>
			<GUI Type="Button" ID="224" Keyword="MG_RJ" Caption="不同意" Res="game.buttonreject" Capture="T" Render="T" HorAlign="CX" VerAlign="B" Offset="50,-40" Size="0,0" HandCursor="T"/>
		</GUI>

		<!--不同意旁观-->
		<GUI Type="StyleCtrl" ID="231"  Keyword="MSGBOX3" Caption="MessageBox3" Capture="T" Render="F" DragDrop="T" Res="game.MsgBoxBack" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="306,169">
			<GUI Type="TextCtrl" ID="232" Keyword="MGTEXT3" Caption="Message3" Capture="FALSE" Render="T" HorAlign="CX" VerAlign="CX" Offset="0,15" TextColor="0xFFFFFFFF" Text="" FontSize="19"/>
			<GUI Type="Button" ID="233" Keyword="MG_SURE" Caption="确定" Res="game.SubPanelButtonOK" Capture="T" Render="T" HorAlign="CX" VerAlign="B" Offset="0,-40" Size="0,0" HandCursor="T"/>
		</GUI>

		<GUI Type="StyleCtrl" ID="5" Keyword="VariousPanel" Caption="各种面版" Capture="T" Render="T" Res="Panels.Panel" Vertical="TRUE"  Offset="789,656"  Szie="233,297">
			<GUI Type="Button" ID="2" Keyword="BtnDrop"  Caption="下拉按钮" Capture="T" Render="F" Res="Panels.BtnDrop"  Offset="107,0" Size="18,6" />
			 <GUI Type="Button" ID="2" Keyword="BtnUserList"  Caption="用户信息" Capture="T" Render="T" Res="Panels.BtnUserList"  Offset="4,15" Size="59,18" />
			 <GUI Type="Button" ID="3" Keyword="BtnChatPanel"  Caption="聊天" Capture="T" Render="T" Res="Panels.BtnChatPanel"  Offset="64,15" Size="59,18" />
			 <GUI Type="Button" ID="4" Keyword="BtnHistoryPanel"  Caption="历史记录" Capture="T" Render="T" Res="Panels.BtnHistoryPanel"  Offset="124,15" Size="59,18" />
			 <GUI Type="Button" ID="2" Keyword="BtnUp"  Caption="上拉按钮" Capture="T" Render="F" Res="Panels.BtnUp"  Offset="107,0" Size="18,6" />
			 <!--玩家信息面板-->
			 <GUI Type="StyleCtrl" ID="6" Keyword="UserPanel" Caption="用户列表面板" Capture="T" Render="T" Res="Panels.UserPanel" Vertical="TRUE" Offset="4,33" Size="229,262" >
				<GUI Type="ListView" ID="520" Keyword="KW_USER_LIST" Caption="用户列表" Offset="0,0" EndOffset="-2,-4" 
					ResLeft="Panels.UserListHeaderL" ResMiddle="Panels.UserListHeaderM" ResRight="Panels.UserListHeaderR" 
					TextColor="0xFFFEF5AB"  ResHor="Panels.ScrollBarMaxH" ResVer="Panels.ScrollBarMaxV" DisHor="0" DisVer="2" StartXHor="0" StartYVer="0" AutoHideHor="FALSE" AutoHideVer="FALSE" 
					Color="0xFF000000" SelectColor="0xFFFFFFFF" SelectBkColor="0xFFDFAA7A"/>
			 </GUI>
			<!--聊天面板-->
			<GUI Type="StyleCtrl" ID="6" Keyword="ChatPanel" Caption="聊天面板" Capture="T" Render="F" Res="Panels.UserPanel" Vertical="TRUE" Offset="4,33" Size="229,262" >
			<GUI Type="StyleCtrl" ID="7" Keyword="ChatBox" Caption="背景框" Capture="T" Render="F" Res="Panels.ChatBox" Vertical="F" Offset="0,245" Size="160,17"/>
				<GUI Type="RichView" ID="541" Keyword="KW_CHAT_PANEL_RICH_VIEW" Caption="聊天框" Render="F" UnfixPos="T" Offset="0,0" Size="225,245"/>				
				<GUI Type="EditCtrl" ID="542" Keyword="KW_CHAT_PANEL_EDIT_CTRL" Caption="编辑框" Render="T"  Offset="0,245" Size="160,17"  CursorColor = "0xFF000000" TextColor = "0xFFF7EB82" CaretColor="0xFFFFFFFF"/>
				<GUI Type="Button" ID="543" Keyword="KW_CHAT_PANEL_BTN_SEND" Caption="发送按钮" Render="F" Res="Panels.ButtonChatSend"  Offset="160,245" Size="0,0"/>
				<GUI Type="Gui" ID="45" Keyword="BaseDi" Caption="垫背" Capture="T" Render="F" Res="Panels.BaseDi" Offset="184,245" Szie="0,0">
					<GUI Type="Button" ID="545" Keyword="KW_BTN_EMOTION" Caption="聊天表情" Res="Panels.ButtonFace" Capture="T" Render="F"  Offset="0,0" Size="0,0"/>
					<GUI Type="Button" ID="54" Keyword="SpeakMenu" Caption="俏皮话按钮" Res="Panels.ButtonSpeak" Capture="TRUE" Render="T" Offset="19,0" Size="0,0"/>
				</GUI>
			</GUI>
			<!--历史记录-->
			<GUI Type="StyleCtrl" ID="6" Keyword="HistoryPanel" Caption="历史记录面板" Capture="T" Render="F" Res="Panels.UserPanel" Vertical="TRUE" Offset="4,33" Size="229,262" >
			<!--<GUI Type="ListView" ID="520" Keyword="KW_HISTORY_LIST" Caption="历史记录" Offset="0,0" EndOffset="-2,-4" 
					ResLeft="Panels.UserListHeaderL" ResMiddle="Panels.UserListHeaderM" ResRight="Panels.UserListHeaderR" 
					TextColor="0xFFFEF5AB"  ResHor="Panels.ScrollBarMaxH" ResVer="Panels.ScrollBarMaxV" DisHor="0" DisVer="2" StartXHor="0" StartYVer="0" AutoHideHor="T" AutoHideVer="T" Color="0xFF000000" SelectColor="0xFFFFFFFF" SelectBkColor="0xFFDFAA7A" HeadCols ="NC'昵称'102, LSR'上局成绩'80,ASR'总成绩'80,K''1" />-->
				<GUI Type="StyleCtrl" ID="8" Keyword="HistorName" Caption="昵称栏" Capture="T" Render="T" Res="Panels.HistoryBar" Vertical="F" Offset="1,0" Size="223,17">
					<GUI Type="TextCtrl" ID="10" Keyword="PlayerNames" Caption="玩家昵称" Capture="F" Render="T" Text="玩家昵称" FontName="宋体" TextColor="0xFFF7EB82"  FontSize="12" Offset="3,2" />
					<GUI Type="TextCtrl" ID="10" Keyword="ScoresBoard" Caption="上句成绩" Capture="F" Render="T" Text="上局成绩" FontName="宋体" TextColor="0xFFF7EB82"  FontSize="12" Offset="80,2" />
					<GUI Type="TextCtrl" ID="10" Keyword="TotalScore" Caption="总成绩" Capture="F" Render="T" Text="总成绩" FontName="宋体" TextColor="0xFFF7EB82"  FontSize="12" Offset="150,2" />
					</GUI>
					<GUI Type="TextCtrl" ID="45" Keyword="History1" Caption="昵称1" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="5,20" />
					<GUI Type="TextCtrl" ID="46" Keyword="History2" Caption="昵称2" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="5,36" />
					<GUI Type="TextCtrl" ID="47" Keyword="History3" Caption="昵称3" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="5,53" />
					<GUI Type="TextCtrl" ID="48" Keyword="History0" Caption="昵称4" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12"  Offset="5,70" />
					<GUI Type="TextCtrl" ID="45" Keyword="Score1" Caption="成绩1" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="90,19" />
					<GUI Type="TextCtrl" ID="46" Keyword="Score2" Caption="成绩2" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="90,36" />
					<GUI Type="TextCtrl" ID="47" Keyword="Score3" Caption="成绩3" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="90,53" />
					<GUI Type="TextCtrl" ID="48" Keyword="Score0" Caption="成绩4" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="90,70" />
					<GUI Type="TextCtrl" ID="45" Keyword="AllScore1" Caption="总成绩1" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="150,19" />
					<GUI Type="TextCtrl" ID="46" Keyword="AllScore2" Caption="总成绩2" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="150,36" />
					<GUI Type="TextCtrl" ID="47" Keyword="AllScore3" Caption="总成绩3" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="150,53" />
					<GUI Type="TextCtrl" ID="48" Keyword="AllScore0" Caption="总成绩4" Capture="T" Render="T" Text="" FontName="宋体" TextColor="0xFFF7EB82" FontSize="12" Offset="150,70" />				
				</GUI>
		</GUI>
		
		<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_0" Caption="左方玩家头像" Render="F" HorAlign="L" VerAlign="T" Offset="40,290" Size="56,59" ElapseTime = "500">
			<GUI Type="StyleCtrl" Key="FaceBorder_0" Caption="左方游戏边框" Res="Video.FaceBorder" Capture="F" Filling="T" Offset="0,0" EndOffset="0,0"/>
			<GUI Type="Gui" Key="KW_PF_DEFFACE" Caption="左方默认头像" Res="Video.head" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
			<GUI Type="ZoomBack" Key="KW_PF_FACE" Caption="左方头像" Capture="F" HorAlign="CX" VerAlign="CX" Size="98,126"/>
		</GUI>
		
		<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_1" Caption="下方玩家头像" Render="F" HorAlign="C" VerAlign="B" Offset="-27,-84" Size="56,59" ElapseTime = "500">
			<GUI Type="StyleCtrl" Key="FaceBorder_1" Caption="下方游戏边框" Res="Video.FaceBorder" Capture="F" Filling="T" Offset="0,0" EndOffset="0,0"/>
			<GUI Type="Gui" Key="KW_PF_DEFFACE" Caption="下方默认头像" Res="Video.head" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
			<GUI Type="ZoomBack" Key="KW_PF_FACE" Caption="下方头像" Capture="F" HorAlign="CX" VerAlign="CX" Size="98,126"/>
		</GUI>
		
		<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_2" Caption="右方玩家头像" Render="F" HorAlign="R" VerAlign="T" Offset="-95,290" Size="56,59" ElapseTime = "500">
			<GUI Type="StyleCtrl" Key="FaceBorder_2" Caption="右方游戏边框" Res="Video.FaceBorder" Capture="F"  Offset="0,0" EndOffset="0,0"/>
			<GUI Type="Gui" Key="KW_PF_DEFFACE" Caption="右方默认头像" Res="Video.head" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
			<GUI Type="ZoomBack" Key="KW_PF_FACE" Caption="右方头像" Capture="F" HorAlign="CX" VerAlign="CX" Size="98,126"/>
		</GUI>
		
		<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_3" Caption="上方玩家头像" Render="F" HorAlign="C" VerAlign="T" Offset="-27,7" Size="56,59" ElapseTime = "500">
			<GUI Type="StyleCtrl" Key="FaceBorder_3" Caption="上方游戏边框" Res="Video.FaceBorder" Capture="F" Filling="T" Offset="0,0" EndOffset="0,0"/>
			<GUI Type="Gui" Key="KW_PF_DEFFACE" Caption="上方默认头像" Res="Video.head" Capture="F"  HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
			<GUI Type="ZoomBack" Key="KW_PF_FACE" Caption="上方头像" Capture="F" HorAlign="CX" VerAlign="CX" Size="98,126"/>
		</GUI>
		
	  </GUI>
		<GUI Type = "Gui" Keyword="Brderbottom" Caption="下边框" HorAlign="LEFT" VerAlign="BOTTOM" Offset="0,-48" EndOffset="-750,0" >
			<GUI Type= "Gui" ID="0" Keyword="Prop" Caption="道具" Size="297,38">
				<GUI Type="Gui" ID="0" Keyword="LeftName" Caption="左边" Capture="FALSE" Render="F" Res="Prop.RightName" Offset="13,2"  Size="45,40" />
				<GUI Type="Gui" ID="1" Keyword="MiddleProp" Caption="中间" Capture="TRUE" Render="F" Res="Prop.MiddleProp" Filling="TRUE" Offset="58,2" Size="224,40" > 
					<GUI Type="Button" ID="2" Keyword="LeftArrow"  Caption="左箭头" Capture="T" Render="F" Res="Prop.BtnLeftArrow" Offset="0,8" Size="14,23" />
					<GUI Type="Gui" ID="3" Keyword="MiddlePropBox"  Caption="道具框1" Capture="T" Render="F" Res="Prop.MiddlePropBox" Offset="24,2" Size="30,40" />
					<GUI Type="Gui" ID="4" Keyword="MiddlePropBox"  Caption="道具框2" Capture="T" Render="F" Res="Prop.MiddlePropBox1" Offset="54,2" Size="30,40" />
					<GUI Type="Gui" ID="5" Keyword="MiddlePropBox"  Caption="道具框3" Capture="T" Render="F" Res="Prop.MiddlePropBox2" Offset="84,2" Size="30,40" />
					<GUI Type="Gui" ID="6" Keyword="MiddlePropBox"  Caption="道具框4" Capture="T" Render="F" Res="Prop.MiddlePropBox3" Offset="114,2" Size="30,40" />
					<GUI Type="Gui" ID="6" Keyword="MiddlePropBox"  Caption="道具框4" Capture="T" Render="F" Res="Prop.MiddlePropBox4" Offset="144,2" Size="30,40" />
					<GUI Type="Button" ID="2" Keyword="RightArrow"  Caption="右箭头" Capture="T" Render="F" Res="Prop.BtnRightArrow" Offset="184,8" Size="14,23" />
					<GUI Type="Button" ID="2" Keyword="UpdateProp"  Caption="道具更新" Capture="T" Render="F" Res="Prop.BtnUpdateProp" Offset="198,7" Size="26,26" />
				</GUI>
			</GUI>
		</GUI>
	</GUI>
	<!--表情面板-->
	<GUI Type="Gui" ID="0" Keyword="KW_FW_EMOTION" Caption="表情面板">
		<GUI Type="Emotion" Keyword="KW_EMOTION" Caption="表情" ItemRes="Emotion.EmotionAll" ItemBackRes="Emotion.ItemBack" SelectRes="Emotion.EmotionSelect" Render="T" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0" SyncWndSize="T" LineLimit="14" >
		<GUI Type="StyleCtrl" Key="EmotionBack" Caption="EmotionBack" Res="Emotion.EmotionBack" Capture="F" Filling="T" EndOffset="0,0"/>
		</GUI>
	</GUI>
</FrameworkConfig>
