<?xml version="1.0" encoding="gb2312" ?>
<FrameworkConfig version="1.0000" date="2011-05-03">
	<GUI Type="Gui" ID="0" Keyword="KW_FRAMEWORK" Caption="框架">
		<GUI Type="TitleBar" ID="501" Keyword="KW_TITLE_BAR" Caption="标题栏" VerAlign="TOP" Offset="0,0">
			<GUI Type="StyleCtrl" ID="0" Keyword="TITLE_BACK" Caption="标题栏背景" Res="Framework.TitleBarBack" Capture="F" Vertical="F" Filling ="T" Offset="0,0" />
		</GUI>
		<GUI Type="Gui" ID="550" Keyword="KW_GAME_VIEW" Caption="游戏区" Offset="0,27" EndOffset="0,0"/>
	</GUI>

	<GUI Type="Gui" ID="0" Keyword="KW_GAME_VIEW" Caption="游戏区" >				
		<GUI Type="HJQGuiEx" Key="GameBack" Caption="游戏区背景" Res="GameArea.GameBack1024" Capture="F" Filling="F" Offset="0,0" EndOffset="0,0"/>
		<GUI Type="HJQGuiEx" Key="GameLogo" Caption="游戏区LOGO" Res="GameArea.Table" Render="T" Capture="F" ScaleX="0.7" ScaleY="0.7" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Key="GameTable" Caption="游戏区桌子" Res="GameArea.TableForFace" Render="T" Capture="F" ScaleX="0.7" ScaleY="0.7" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_GAME_AREA" Caption="游戏区" Offset="0,0" EndOffset="0,0"/>
		<GUI Type="Gui" ID="506" Keyword="TitleLogo" Caption="标题栏Logo" Res="Framework.TitleLogo" Offset="10,0" Capture="F" Size="0,0"/>
		<GUI Type="StyleCtrl" Keyword="StyleGameTable" Caption="游戏区桌子大小" Res="GameArea.TableForFace2" Render="T" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="0,0"/>
		<GUI Type="TextCtrl" Keyword="GAME_RULE_INFO2" Caption="游戏规则" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,-50" FontSize="16" Size="0,0" Style="4" Text="" TextColor="0xFF682c0c"/>
		<GUI Type="TextCtrl" Keyword="GAME_RULE_INFO" Caption="游戏规则" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,-50" FontSize="10" Size="0,0" Style="1" Text="" TextColor="0xFF682c0c"/>
		
		<!--准备标志-->
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_0" Caption="OK左标志" Res="Framework.OKMark" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_0"/>
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_1" Caption="OK下标志" Res="Framework.OKMark" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="120,0" Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_2" Caption="OK右标志" Res="Framework.OKMark" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_2"/>
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_3" Caption="OK上标志" Res="Framework.OKMark" Render="F" Capture="F" HorAlign="CC" VerAlign="BT" Offset="50,-10" Size="0,0" Ref="KW_PLAYER_FACE_3"/>
		<GUI Type="Gui" Keyword="KW_PLAYER_READY_4" Caption="OK上标志" Res="Framework.OKMark" Render="F" Capture="F" HorAlign="CC" VerAlign="BT" Offset="50,-10" Size="0,0" Ref="KW_PLAYER_FACE_4"/>
		
		<GUI Type="Gui" Keyword="KE_FLY_CARDS_CENTER" Caption="飞牌的中心牌" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="0,0"/>

		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_0_0" Caption="左玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-105,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_0_1" Caption="左玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR"	VerAlign="CC" Offset="-85,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_0_2" Caption="左玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-65,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_0_3" Caption="左玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-45,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_0_4" Caption="左玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-25,110" Size="0,0" Ref="StyleGameTable"/>

		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_0_0" Caption="左玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-110,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_0_1" Caption="左玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-85,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_0_2" Caption="左玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-60,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_0_3" Caption="左玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-15,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_0_4" Caption="左玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="10,110" Size="0,0" Ref="StyleGameTable"/>

		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_1_0" Caption="下玩家的手牌" Capture="F" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" HorAlign="CC" VerAlign="BT" Offset="-100,50" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_1_1" Caption="下玩家的手牌" Capture="F" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" HorAlign="CC" VerAlign="BT" Offset="-50,50" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_1_2" Caption="下玩家的手牌" Capture="F" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" HorAlign="CC" VerAlign="BT" Offset="0,50" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_1_3" Caption="下玩家的手牌" Capture="F" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" HorAlign="CC" VerAlign="BT" Offset="50,50" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_1_4" Caption="下玩家的手牌" Capture="F" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" HorAlign="CC" VerAlign="BT" Offset="100,50" Size="0,0" Ref="StyleGameTable"/>

		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_1_0" Caption="下玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="BT" Offset="-100,50" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_1_1" Caption="下玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="BT" Offset="-60,50" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_1_2" Caption="下玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="BT" Offset="-20,50" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_1_3" Caption="下玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="BT" Offset="40,50" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_1_4" Caption="下玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="BT" Offset="80,50" Size="0,0" Ref="StyleGameTable"/>

		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_2_0" Caption="右玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="110,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_2_1" Caption="右玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="90,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_2_2" Caption="右玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="70,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_2_3" Caption="右玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="50,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_2_4" Caption="右玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="30,110" Size="0,0" Ref="StyleGameTable"/>
	
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_2_0" Caption="右玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="-10,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_2_1" Caption="右玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="15,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_2_2" Caption="右玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="40,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_2_3" Caption="右玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="85,110" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_2_4" Caption="右玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="110,110" Size="0,0" Ref="StyleGameTable"/>

		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_3_0" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="220,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_3_1" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="200,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_3_2" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="180,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_3_3" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="160,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_3_4" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="140,35" Size="0,0" Ref="StyleGameTable"/>

		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_3_0" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="130,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_3_1" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="155,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_3_2" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="180,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_3_3" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="225,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_3_4" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="250,35" Size="0,0" Ref="StyleGameTable"/>

		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_4_0" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="-220,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_4_1" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="-200,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_4_2" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="-180,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_4_3" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="-160,35" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_FLY_CARD_4_4" Caption="上玩家的手牌" Res="Cards.CardBack" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Offset="-140,35" Size="0,0" Ref="StyleGameTable"/>

		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_4_0" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Size="0,0" Offset="-200,35" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_4_1" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Size="0,0" Offset="-175,35" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_4_2" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Size="0,0" Offset="-150,35" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_4_3" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Size="0,0" Offset="-105,35" Ref="StyleGameTable"/>
		<GUI Type="NiuCard" Keyword="KW_HAND_CARD_4_4" Caption="上玩家的手牌" Res="Cards.BullCard" AniEffect="Flash/FlashCardInfo.xml" Render="F" Capture="F" HorAlign="CC" VerAlign="TB" Size="0,0" Offset="-80,35" Ref="StyleGameTable"/>

		<GUI Type="HJQGuiEx" Keyword="KW_GUIE_EnterAni_0" Caption="左玩家进场动画" Res="" Render="F" Capture="T" HorAlign="LR" VerAlign="CC" Offset="-52,0" Size="0,0"  Ref="StyleGameTable">
			<GUI Type="Gui" Key="KW_PF_DEFFACE_BACK_0_Ani" Caption="左方玩家头像离场动画" Res="Game.ColumFaceBack" Capture="F" HorAlign="L" VerAlign="C" Offset="-13,-50" Size="0,0"/>
			<GUI Type="Gui" Key="KW_PF_DEFFACE_0_Ani" Caption="左方默认头像离场动画" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
				<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_0_Ani" Caption="左方信息昵称离场动画" Capture="F"  FontSize="18" HorAlign="CC" VerAlign="BB" Text="" Offset="0,25" Size="0,0"  TextColor="0xffffb579"/>
				<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_0_Ani" Caption="左方信息财富离场动画" Capture="F"  FontSize="15" HorAlign="CC" VerAlign="BB" Offset="0,45" Size="0,0" Text="" TextColor="0xfffee626"/>
			</GUI>
			<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_0" Caption="左方玩家头像" Render="F" HorAlign="CC" VerAlign="CC" Offset="-50,-40" Size="82,82" ElapseTime="500">
				<GUI Type="Gui" Key="KW_PF_DEFFACE_BACK_0" Caption="左方玩家头像" Res="Game.ColumFaceBack" Capture="F" HorAlign="L" VerAlign="C" Offset="-13,-50" Size="0,0"/>
				<GUI Type="Gui" Key="KW_PF_DEFFACE_0" Caption="左方默认头像" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_0" Caption="左方信息昵称" Capture="F"  FontSize="18" HorAlign="CC" VerAlign="BB" Text="" Offset="0,25" Size="0,0"  TextColor="0xffffb579"/>
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_0" Caption="左方信息财富" Capture="F"  FontSize="15" HorAlign="CC" VerAlign="BB" Offset="0,45" Size="0,0" Text="" TextColor="0xfffee626"/>
				</GUI>			
				<GUI Type="GuiEx" Key="KW_PF_INFO" Caption="左方信息框" Render="F" HorAlign="LL" VerAlign="T" Offset="-10,-115" Size="172,106" Fade="T" FadeInFrame="8" FadeOutFrame="8">
					<GUI Type="Gui" Key="FaceInfoBorder_0" Caption="左方信息边框" Res="Framework.InfoBorder" Filling="T" Offset="0,0"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE" Caption="左方信息昵称" Offset="15,15" Size="0,0" Text="昵  称:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME" Caption="左方信息昵称" Offset="65,15" Size="0,0" Text="昵  称:玩家0号" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE_TITLE" Caption="左方信息积分" Offset="15,35" Size="0,0" Text="财  富:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE" Caption="左方信息积分" Offset="65,35" Size="0,0" Text="财  富:100" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO_TITLE" Caption="左方信息胜率" Offset="15,55" Size="0,0" Text="胜  率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO" Caption="左方信息胜率" Offset="65,55" Size="0,0" Text="" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO_TITLE" Caption="左方信息逃跑率" Offset="15,75" Size="0,0" Text="逃跑率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO" Caption="左方信息逃跑率" Offset="65,75" Size="0,0" Text="" TextColor="0xFFcea76e"/>
				</GUI>
			</GUI>
		</GUI>
	
		<GUI Type="HJQGuiEx"  Keyword="KW_GUIE_EnterAni_1" Caption="下玩家进场动画" Res="" Render="F" Capture="T" AniEffect="Flash\Start\PlayerEnter1.xml" HorAlign="LR" VerAlign="BT" Offset="-50,50" Size="0,0" Ref="StyleGameTable">
			<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_1" Caption="下方玩家头像" Render="T" HorAlign="CC" VerAlign="CC" Offset="-50,50" Size="82, 82" ElapseTime="500">
				<GUI Type="Gui" Key="KW_PF_DEFFACE_BACK_1" Caption="下方背景头像" Res="Game.RowFaceBack" Capture="F" HorAlign="L" VerAlign="B" Offset="-4,-87" Size="0,0"/>
				<GUI Type="Gui" Key="KW_PF_DEFFACE_1" Caption="下方默认头像" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_1" Caption="下方信息昵称" Capture="F" HorAlign="RL" VerAlign="CC" FontSize="18" Offset="5,0" Size="0,0"  Text="" TextColor="0xffffb579"/>
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_1" Caption="下方信息财富" Capture="F" HorAlign="RL" VerAlign="CC" FontSize="15" Text="" Offset="5,30" Size="0,0"  TextColor="0xfffee626"/>
				</GUI>
				<GUI Type="GuiEx" Key="KW_PF_INFO" Caption="下方信息框" Render="F" HorAlign="LL" VerAlign="T" Offset="0,-115" Size="172,106" Fade="T" FadeInFrame="8" FadeOutFrame="8" >
					<GUI Type="Gui" Key="FaceInfoBorder_1" Caption="下方信息边框" Res="Framework.InfoBorder" Filling="T" Offset="0,0"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE" Caption="下方信息昵称" Offset="15,15" Size="0,0" Text="昵  称:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME" Caption="下方信息昵称" Offset="65,15" Size="0,0" Text="昵  称:玩家0号" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE_TITLE" Caption="下方信息积分" Offset="15,35" Size="0,0" Text="财  富:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE" Caption="下方信息积分" Offset="65,35" Size="0,0" Text="财  富:100" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO_TITLE" Caption="下方信息胜率" Offset="15,55" Size="0,0" Text="胜  率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO" Caption="下方信息胜率" Offset="65,55" Size="0,0" Text="" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO_TITLE" Caption="下方信息逃跑率" Offset="15,75" Size="0,0" Text="逃跑率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO" Caption="下方信息逃跑率" Offset="65,75" Size="0,0" Text="" TextColor="0xFFcea76e"/>
				</GUI>
			</GUI>
		</GUI>

		<GUI Type="HJQGuiEx"  Keyword="KW_GUIE_EnterAni_2" Caption="右玩家进场动画" Res="" Render="F" Capture="T"  HorAlign="RL" VerAlign="CC" Offset="55,0" Size="0,0" Ref="StyleGameTable">
			<GUI Type="HJQGuiEx" Key="KW_PF_DEFFACE_BACK_2_Ani" Caption="右方背景头像离场动画" Res="Game.ColumFaceBack" Capture="F" HorAlign="R" VerAlign="C" Offset="-95,-50" Size="0,0"/>
			<GUI Type="HJQGuiEx" Key="KW_PF_DEFFACE_2_Ani" Caption="右方默认头像离场动画" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
				<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_2_Ani" Caption="右方信息昵称离场动画" Capture="F" HorAlign="CC" VerAlign="BB" FontSize="18" Offset="0,25" Size="0,0" Text="" TextColor="0xffffb579"/>
				<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_2_Ani" Caption="右方信息财富离场动画"  Capture="F" HorAlign="CC" VerAlign="BB" FontSize="15" Offset="0,45" Size="0,0" Text="" TextColor="0xfffee626"/>
			</GUI>
			<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_2" Caption="右方玩家头像" Render="F" HorAlign="CC" VerAlign="CC" Offset="50,-40" Size="82, 82" ElapseTime="500">
				<GUI Type="Gui" Key="KW_PF_DEFFACE_BACK_2" Caption="右方背景头像" Res="Game.ColumFaceBack" Capture="F" HorAlign="R" VerAlign="C" Offset="-95,-50" Size="0,0"/>
				<GUI Type="Gui" Key="KW_PF_DEFFACE_2" Caption="右方默认头像" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_2" Caption="右方信息昵称" Capture="F" HorAlign="CC" VerAlign="BB" FontSize="18" Offset="0,25" Size="0,0" Text="" TextColor="0xffffb579"/>
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_2" Caption="右方信息财富"  Capture="F" HorAlign="CC" VerAlign="BB" FontSize="15" Offset="0,45" Size="0,0" Text="" TextColor="0xfffee626"/>
				</GUI>
				<GUI Type="GuiEx" Key="KW_PF_INFO" Caption="右方信息框" Render="F" HorAlign="RR" VerAlign="T" Offset="0,-115" Size="172,106" Fade="T" FadeInFrame="8" FadeOutFrame="8" >
					<GUI Type="Gui" Key="FaceInfoBorder_2" Caption="右方信息边框" Res="Framework.InfoBorder" Filling="T" Offset="0,0"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE" Caption="右方信息昵称" Offset="15,15" Size="0,0" Text="昵  称:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME" Caption="右方信息昵称" Offset="65,15" Size="0,0" Text="昵  称:玩家0号" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE_TITLE" Caption="右方信息积分" Offset="15,35" Size="0,0" Text="财  富:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE" Caption="右方信息积分" Offset="65,35" Size="0,0" Text="财  富:100" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO_TITLE" Caption="右方信息胜率" Offset="15,55" Size="0,0" Text="胜  率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO" Caption="右方信息胜率" Offset="65,55" Size="0,0" Text="" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO_TITLE" Caption="右方信息逃跑率" Offset="15,75" Size="0,0" Text="逃跑率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO" Caption="右方信息逃跑率" Offset="65,75" Size="0,0" Text="" TextColor="0xFFcea76e"/>
				</GUI>
			</GUI>
		</GUI>

		<GUI Type="HJQGuiEx" Keyword="KW_GUIE_EnterAni_3" Caption="上玩家进场动画1" Res="" Render="F" Capture="T" HorAlign="CC" VerAlign="TB" Offset="0,-60" Size="0,0" Ref="StyleGameTable">
            <GUI Type="Gui" Key="KW_PF_DEFFACE_BACK_3_Ani" Caption="上方背景头像离场动画" Res="Game.RowFaceBack" Capture="F" HorAlign="R" VerAlign="C" Offset="-105,-46" Size="0,0"/>
			<GUI Type="Gui" Key="KW_PF_DEFFACE_3_Ani" Caption="上方默认头像离场动画" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
				<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_3_Ani" Caption="上方信息昵称离场动画" Capture="F" HorAlign="RL" VerAlign="CC" Offset="5,0" Size="0,0" FontSize="18" Text="" TextColor="0xffffb579"/>
				<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_3_Ani" Caption="上方信息财富离场动画" Capture="F" HorAlign="RL" VerAlign="CC" Offset="5,30" Size="0,0" FontSize="15" Text="" TextColor="0xfffee626"/>
			</GUI>
			<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_3" Caption="上方玩家头像" Render="F" HorAlign="CC" VerAlign="CC" Offset="110,-60" Size="122, 111" ElapseTime="500">
				<GUI Type="Gui" Key="KW_PF_DEFFACE_BACK_3" Caption="上方背景头像" Res="Game.RowFaceBack" Capture="F" HorAlign="R" VerAlign="C" Offset="-105,-46" Size="0,0"/>
				<GUI Type="Gui" Key="KW_PF_DEFFACE_3" Caption="上方默认头像" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_3" Caption="上方信息昵称" Capture="F" HorAlign="RL" VerAlign="CC" Offset="5,0" Size="0,0" FontSize="18" Text="" TextColor="0xffffb579"/>
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_3" Caption="上方信息财富" Capture="F" HorAlign="RL" VerAlign="CC" Offset="5,30" Size="0,0" FontSize="15" Text="" TextColor="0xfffee626"/>
				</GUI>
				<GUI Type="GuiEx" Key="KW_PF_INFO" Caption="上方信息框" Render="F" HorAlign="LL" VerAlign="BB" Offset="15,95" Size="172,106" Fade="T" FadeInFrame="8" FadeOutFrame="8" >
					<GUI Type="Gui" Key="FaceInfoBorder_3" Caption="上方信息边框" Res="Framework.InfoBorder" Filling="T" Offset="0,0"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE" Caption="上方信息昵称" Offset="15,15" Size="0,0" Text="昵  称:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME" Caption="上方信息昵称" Offset="65,15" Size="0,0" Text="昵  称:玩家0号" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE_TITLE" Caption="上方信息积分" Offset="15,35" Size="0,0" Text="财  富:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE" Caption="上方信息积分" Offset="65,35" Size="0,0" Text="财  富:100" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO_TITLE" Caption="上方信息胜率" Offset="15,55" Size="0,0" Text="胜  率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO" Caption="上方信息胜率" Offset="65,55" Size="0,0" Text="" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO_TITLE" Caption="上方信息逃跑率" Offset="15,75" Size="0,0" Text="逃跑率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO" Caption="上方信息逃跑率" Offset="65,75" Size="0,0" Text="" TextColor="0xFFcea76e"/>
				</GUI>
			</GUI>
		</GUI>

		<GUI Type="HJQGuiEx"  Keyword="KW_GUIE_EnterAni_4" Caption="上玩家进场动画2" Res="" Render="F" Capture="T" HorAlign="CC" VerAlign="TB" Offset="0,-60" Size="0,0" Ref="StyleGameTable">
		    <GUI Type="Gui" Key="KW_PF_DEFFACE_BACK_4_Ani" Caption="上方背景头像2离场动画" Res="Game.RowFaceBack" Capture="F" HorAlign="R" VerAlign="C" Offset="-105,-46" Size="0,0"/>
			<GUI Type="Gui" Key="KW_PF_DEFFACE_4_Ani" Caption="上方默认头像离场动画" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
				<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_4_Ani" Caption="上方信息昵称离场动画" Capture="F" HorAlign="RL" VerAlign="CC" Offset="5,0" Size="0,0" FontSize="18" Text="" TextColor="0xffffb579"/>
				<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_4_Ani" Caption="上方信息财富离场动画" Capture="F" HorAlign="RL" VerAlign="CC" Offset="5,30" Size="0,0" FontSize="15" Text="" TextColor="0xfffee626"/>
			</GUI>
			<GUI Type="PlayerFace" Keyword="KW_PLAYER_FACE_4" Caption="上方玩家头像2" Render="F" HorAlign="CC" VerAlign="CC" Offset="-215,-60" Size="122, 111" ElapseTime="500">
				<GUI Type="Gui" Key="KW_PF_DEFFACE_BACK_4" Caption="上方背景头像2" Res="Game.RowFaceBack" Capture="F" HorAlign="R" VerAlign="C" Offset="-105,-46" Size="0,0"/>
				<GUI Type="Gui" Key="KW_PF_DEFFACE_4" Caption="上方默认头像" Res="Game.chayuanshow" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0">
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_NAME_4" Caption="上方信息昵称" Capture="F" HorAlign="RL" VerAlign="CC" Offset="5,0" Size="0,0" FontSize="18" Text="" TextColor="0xffffb579"/>
					<GUI Type="TextCtrl" Keyword="KW_PLAYER_SCORE_4" Caption="上方信息财富" Capture="F" HorAlign="RL" VerAlign="CC" Offset="5,30" Size="0,0" FontSize="15" Text="" TextColor="0xfffee626"/>
				</GUI>
				<GUI Type="GuiEx" Key="KW_PF_INFO" Caption="上方信息框" Render="F" HorAlign="LL" VerAlign="BB" Offset="15,95" Size="172,106" Fade="T" FadeInFrame="8" FadeOutFrame="8" >
					<GUI Type="Gui" Key="FaceInfoBorder_4" Caption="上方信息边框" Res="Framework.InfoBorder" Filling="T" Offset="0,0"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE" Caption="上方信息昵称" Offset="15,15" Size="0,0" Text="昵  称:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME" Caption="上方信息昵称" Offset="65,15" Size="0,0" Text="昵  称:玩家0号" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE_TITLE" Caption="上方信息积分" Offset="15,35" Size="0,0" Text="财  富:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_SCORE" Caption="上方信息积分" Offset="65,35" Size="0,0" Text="财  富:100" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO_TITLE" Caption="上方信息胜率" Offset="15,55" Size="0,0" Text="胜  率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_WIN_PRO" Caption="上方信息胜率" Offset="65,55" Size="0,0" Text="" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO_TITLE" Caption="上方信息逃跑率" Offset="15,75" Size="0,0" Text="逃跑率:" TextColor="0xFFcea76e"/>
					<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_ESCAPE_PRO" Caption="上方信息逃跑率" Offset="65,75" Size="0,0" Text="" TextColor="0xFFcea76e"/>
				</GUI>
			</GUI>	
		</GUI>



		<!-- 开始动画-->
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_LIGHT_ONE" Caption="背光1" Res="Flash.BackLightOne" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0, 0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_LIGHT_TWO" Caption="背光2" Res="Flash.BackLightTwo" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0, 0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_LIGHT_ONE" Caption="光1" Res="Flash.LightOne" AniEffect="Flash/Start/LightChangeOne.xml" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_LIGHT_TWO" Caption="光2" Res="Flash.LightTwo" AniEffect="Flash/Start/LightRollTwo.xml" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_LEFT" Caption="左牛" Res="Flash.BullLeft" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="-350,-20" Size=""/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_RIGHT" Caption="右牛" Res="Flash.BullRight" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="350, -20" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_PlANK" Caption="木板" Res="Flash.Plank" AniEffect="Flash/Start/StartPlank.xml" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_START_ONE" Caption="开" Res="Flash.StartOne" AniEffect="Flash/Start/StartOneBack.xml" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="-50, 0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_START_TWO" Caption="始" Res="Flash.StartTwo" AniEffect="Flash/Start/StartTwoBack.xml" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="50, 0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_CHANGE_START_ONE" Caption="开" Res="Flash.StartOne" AniEffect="Flash/Start/StartChangeOneTwo.xml" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="-50, 0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_CHANGE_START_TWO" Caption="始" Res="Flash.StartTwo" AniEffect="Flash/Start/StartChangeTwo.xml" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="50, 0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_STAR_ONE" Caption="星星1" AniEffect="Flash/Start/StarChangeOne.xml" Res="Flash.StarOne" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="120, -10" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_STAR_TWO" Caption="星星2" AniEffect="Flash/Start/StarChangeTwo.xml" Res="Flash.StarTwo" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="-135, 0" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_STAR_THREE" Caption="星星3" AniEffect="Flash/Start/StarChangeThree.xml" Res="Flash.StarThree" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="100, 18" Size="0,0"/>
		<GUI Type="HJQGuiEx" Keyword="KE_BULL_STAR_FOUR" Caption="星星4" AniEffect="Flash/Start/StarChangeFour.xml" Res="Flash.StarFour" Render="F" Capture="F" HorAlign="CX" VerAlign="CX" Offset="-115, 30" Size="0,0"/>



		<!--抢庄过程-->
		<GUI Type="Gui" Keyword="KW_ROB_BANK_BACK" Caption="抢庄过程图标" Res="Framework.RobBankOperator" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="179,184"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_0" Caption="抢庄左图标" Res="Framework.RobBankOpLeft" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-78,14" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_1" Caption="抢庄下图标" Res="Framework.RobBankOpBottom" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,80" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_2" Caption="抢庄右图标" Res="Framework.RobBankOpRight" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="78,14" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_3" Caption="抢庄上图标2" Res="Framework.RobBankOpTop2" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="40,-71" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_4" Caption="抢庄上图标1" Res="Framework.RobBankOpTop1" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-40,-71" Size="0,0"/>

		<GUI Type="Gui" Keyword="KW_BANKER_SIGN_0" Caption="左方庄家标志" Res="Framework.BankMark" Capture="F" Render="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_0"/>
		<GUI Type="Gui" Keyword="KW_BANKER_SIGN_1" Caption="下方庄家标志" Res="Framework.BankMark" Capture="F" Render="F" HorAlign="LC" VerAlign="TC" Offset="15,15" Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Gui" Keyword="KW_BANKER_SIGN_2" Caption="右方庄家标志" Res="Framework.BankMark" Capture="F" Render="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_2"/>
		<GUI Type="Gui" Keyword="KW_BANKER_SIGN_3" Caption="上方庄家标志" Res="Framework.BankMark" Capture="F" Render="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_3"/>
		<GUI Type="Gui" Keyword="KW_BANKER_SIGN_4" Caption="上方庄家标志2" Res="Framework.BankMark" Capture="F" Render="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_4"/>	

		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_0_0" Caption="庄移动图标1" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_0"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_0_1" Caption="庄移动图标2" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_0"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_0_2" Caption="庄移动图标3" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_0"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_0_3" Caption="庄移动图标4" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_0"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_0_4" Caption="庄移动图标5" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_0"/>

		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_1_0" Caption="庄移动图标1" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="15,15" Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_1_1" Caption="庄移动图标2" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="15,15" Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_1_2" Caption="庄移动图标3" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="15,15" Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_1_3" Caption="庄移动图标4" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="15,15" Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_1_4" Caption="庄移动图标5" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="15,15" Size="0,0" Ref="KW_PLAYER_FACE_1"/>

		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_2_0" Caption="庄移动图标1" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_2"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_2_1" Caption="庄移动图标2" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_2"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_2_2" Caption="庄移动图标3" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_2"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_2_3" Caption="庄移动图标4" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_2"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_2_4" Caption="庄移动图标5" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LC" VerAlign="TC" Offset="10,10" Size="0,0" Ref="KW_PLAYER_FACE_2"/>

		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_3_0" Caption="庄移动图标1" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_3"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_3_1" Caption="庄移动图标2" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_3"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_3_2" Caption="庄移动图标3" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_3"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_3_3" Caption="庄移动图标4" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_3"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_3_4" Caption="庄移动图标5" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_3"/>

		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_4_0" Caption="庄移动图标1" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_4"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_4_1" Caption="庄移动图标2" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_4"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_4_2" Caption="庄移动图标3" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_4"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_4_3" Caption="庄移动图标4" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_4"/>
		<GUI Type="Gui" Keyword="KW_ROB_BANK_MOVE_TYPE_4_4" Caption="庄移动图标5" Res="Framework.BankMark" Render="F" Capture="F" HorAlign="LL" VerAlign="TT" Offset="0,-10" Size="0,0" Ref="KW_PLAYER_FACE_4"/>

		<!--抢庄信息图标-->
		<GUI Type="Gui" Keyword="KW_CALL_ROB_SIGN_0" Caption="抢庄信息左" Res="Framework.RobBankInfo" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="20,20"  Size="0,0" Ref="KW_PLAYER_FACE_0"/>
		<GUI Type="Gui" Keyword="KW_CALL_ROB_SIGN_1" Caption="抢庄信息下" Res="Framework.RobBankInfo" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="120,0"  Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Gui" Keyword="KW_CALL_ROB_SIGN_2" Caption="抢庄信息右" Res="Framework.RobBankInfo" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-10,20" Size="0,0" Ref="KW_PLAYER_FACE_2"/>
		<GUI Type="Gui" Keyword="KW_CALL_ROB_SIGN_3" Caption="抢庄信息上" Res="Framework.RobBankInfo" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="100,0" Size="0,0" Ref="KW_PLAYER_FACE_3"/>
		<GUI Type="Gui" Keyword="KW_CALL_ROB_SIGN_4" Caption="抢庄信息上" Res="Framework.RobBankInfo" Render="F" Capture="F" HorAlign="RL" VerAlign="CC"  Offset="100,0" Size="0,0" Ref="KW_PLAYER_FACE_4"/>

		<!--下注倍数信息图标-->
		<GUI Type="Gui" Keyword="KW_BET_SIGN_0" Caption="下注倍数左" Res="Framework.RobBetInfo" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="20,20" Size="0,0" Ref="KW_PLAYER_FACE_0"/>
		<GUI Type="Gui" Keyword="KW_BET_SIGN_1" Caption="下注倍数下" Res="Framework.RobBetInfo" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="120,0" Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Gui" Keyword="KW_BET_SIGN_2" Caption="下注倍数右" Res="Framework.RobBetInfo" Render="F" Capture="F" HorAlign="LR" VerAlign="CC" Offset="-10,20" Size="0,0" Ref="KW_PLAYER_FACE_2"/>
		<GUI Type="Gui" Keyword="KW_BET_SIGN_3" Caption="下注倍数上" Res="Framework.RobBetInfo" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="100,0" Size="0,0" Ref="KW_PLAYER_FACE_3"/>
		<GUI Type="Gui" Keyword="KW_BET_SIGN_4" Caption="下注倍数上" Res="Framework.RobBetInfo" Render="F" Capture="F" HorAlign="RL" VerAlign="CC" Offset="100,0" Size="0,0" Ref="KW_PLAYER_FACE_4"/>

		<!--亮牌牌型-->
		<GUI Type="HJQGuiEx" ID="1" Keyword="KW_CARDS_TYPE_0" Caption="左方牛牌背景" Render="F" Capture="F" Res="Framework.BullCardInfo" HorAlign="LR" VerAlign="CC" 
		Offset="50, 160" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="HJQGuiEx" ID="1" Keyword="KW_CARDS_TYPE_1" Caption="下方牛牌背景" Render="F" Capture="F" Res="Framework.BullCardInfo" HorAlign="CC" VerAlign="BT" Offset="50,80" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="HJQGuiEx" ID="1" Keyword="KW_CARDS_TYPE_2" Caption="右方牛牌背景" Render="F" Capture="F" Res="Framework.BullCardInfo" HorAlign="RL" VerAlign="CC" Offset="20,160" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="HJQGuiEx" ID="1" Keyword="KW_CARDS_TYPE_3" Caption="上方牛牌背景" Render="F" Capture="F" Res="Framework.BullCardInfo" HorAlign="CC" VerAlign="TB" Offset="230,100" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="HJQGuiEx" ID="1" Keyword="KW_CARDS_TYPE_4" Caption="上方牛牌背景2" Render="F" Capture="F" Res="Framework.BullCardInfo" HorAlign="CC" VerAlign="TB" Offset="-100,100" Size="0,0" Ref="StyleGameTable"/>

		<!--配牌面板-->
		<GUI Type="Gui" ID="1" Keyword="KW_BULL_FRAME" Caption="牛牌面板" Render="F" Capture="F" Res="Framework.BullFrame" HorAlign="CC" VerAlign="BB" Offset="0,0" Size="394,68" Ref="StyleGameTable">
			<GUI Type="Number" ID="1" Keyword="KW_FRACTION_NUM_0" Caption="第一个牌分数" Render="F"  Capture="F" Res="Framework.CardFraction" HorAlign="CC" VerAlign="TT" Offset="-157,22" Size="0,0" />
			<GUI Type="Number" ID="1" Keyword="KW_FRACTION_NUM_1" Caption="第二个牌分数" Render="F"  Capture="F" Res="Framework.CardFraction" HorAlign="CC" VerAlign="TT" Offset="-56,22" Size="0,0" />
			<GUI Type="Number" ID="1" Keyword="KW_FRACTION_NUM_2" Caption="第三个牌分数" Render="F" Capture="F" Res="Framework.CardFraction" HorAlign="CC" VerAlign="TT" Offset="49,22" Size="0,0" />
			<GUI Type="Number" ID="1" Keyword="KW_FRACTION_NUM_3" Caption="第四个牌分数" Render="F"  Capture="F" Res="Framework.CardFraction" HorAlign="CC" VerAlign="TT" Offset="155,22" Size="0,0" />
		</GUI>
		
		<!--抢庄-->
		<GUI Type="Button" Keyword="KW_BTN_ROB_0" Caption="不抢" Res="Framework.BtnNoRob" Render="F" HorAlign="CC" VerAlign="BB" Offset="-250,0" Size="123,66" Ref="StyleGameTable"/>
		<GUI Type="Button" Keyword="KW_BTN_ROB_1" Caption="抢庄1" Res="Framework.BtnYesRob" Render="F" HorAlign="CC" VerAlign="BB" Offset="-125,0" Size="124,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BTN_ROB_SIGN_1" Caption="抢庄1" Render="F" Capture="F" Res="Framework.RobBank_1" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>
		<GUI Type="Button" Keyword="KW_BTN_ROB_2" Caption="抢庄2" Res="Framework.BtnYesRob" Render="F" HorAlign="CC" VerAlign="BB" Offset="0,0" Size="124,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BTN_ROB_SIGN_2" Caption="抢庄2" Render="F" Capture="F" Res="Framework.RobBank_2" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>
		<GUI Type="Button" Keyword="KW_BTN_ROB_3" Caption="抢庄3" Res="Framework.BtnYesRob" Render="F" HorAlign="CC" VerAlign="BB" Offset="125,0" Size="124,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BTN_ROB_SIGN_3" Caption="抢庄3" Render="F" Capture="F" Res="Framework.RobBank_3" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>
		<GUI Type="Button" Keyword="KW_BTN_ROB_4" Caption="抢庄4" Res="Framework.BtnYesRob" Render="F" HorAlign="CC" VerAlign="BB" Offset="250,0" Size="124,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BTN_ROB_SIGN_4" Caption="抢庄4" Render="F" Capture="F" Res="Framework.RobBank_4" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>

		<!--5倍 7倍 10倍 12倍 15倍 按钮-->
		<GUI Type="Button" Keyword="KW_BTN_BET_5" Caption="5倍下注" Res="Framework.BtnXiaZhu" Render="F" HorAlign="CC" VerAlign="BB" Offset="-250,0" Size="123,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BET_5" Caption="5倍" Render="F" Capture="F" Res="Framework.Bet5" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>
		<GUI Type="Button" Keyword="KW_BTN_BET_7" Caption="7倍下注" Res="Framework.BtnXiaZhu" Render="F" HorAlign="CC" VerAlign="BB" Offset="-125,0" Size="124,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BET_7" Caption="7倍" Render="F" Capture="F" Res="Framework.Bet7" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>
		<GUI Type="Button" Keyword="KW_BTN_BET_10" Caption="10倍下注" Res="Framework.BtnXiaZhu" Render="F" HorAlign="CC" VerAlign="BB" Offset="0,0" Size="124,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BET_10" Caption="10倍" Render="F" Capture="F" Res="Framework.Bet10" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>
		<GUI Type="Button" Keyword="KW_BTN_BET_12" Caption="12倍下注" Res="Framework.BtnXiaZhu" Render="F" HorAlign="CC" VerAlign="BB" Offset="125,0" Size="124,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BET_12" Caption="12倍" Render="F" Capture="F" Res="Framework.Bet12" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>
		<GUI Type="Button" Keyword="KW_BTN_BET_15" Caption="15倍下注" Res="Framework.BtnXiaZhu" Render="F" HorAlign="CC" VerAlign="BB" Offset="250,0" Size="124,66" Ref="StyleGameTable">
			<GUI Type="Gui" ID="1" Keyword="KW_BET_15" Caption="15倍" Render="F" Capture="F" Res="Framework.Bet15" HorAlign="CC" VerAlign="CC" Offset="0,-2" Size="0,0" />
		</GUI>

		<!--计时提示-->
		<GUI Type="Gui" Keyword="KW_TIPS_BACK" Caption="计时器提示背景" Res="Framework.TipsBack" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="20,-140" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_TIPS" Caption="计时器提示" Res="Framework.Tips" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-140,-140" Size="0,0"/>
		<GUI Type="Gui" Keyword="KW_TIPS_COLON" Caption="计时器提示冒号" Res="Framework.Colon" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="20,-140" Size="0,0"/>
		<GUI Type="Clock" ID="1" Keyword="KW_TIPS_CLOCK" Caption="计时器" Render="F" Capture="F" Res="Framework.ClockBack" ResNum="Framework.ClockNumTips" PtNum="19,32" HorAlign="CC" VerAlign="CC" Offset="65,-135" Size="0,0"/>
		<GUI Type="Clock" ID="1" Keyword="KW_CLOCK" Caption="计时器" Render="F" Capture="F" Res="Framework.ClockBack" ResNum="Framework.ClockNum" PtNum="19,32" HorAlign="CC" VerAlign="CC" Offset="5,-135" Size="0,0"/>

		<GUI Type="Clock" ID="1" Keyword="KW_CLOCK_IN_WAIT" Caption="计时器" Render="F" Capture="F" Res="Framework.ClockBack" ResNum="Framework.ClockNum" Time="3" PtNum="19,32" HorAlign="CC" VerAlign="CC" Offset="5,-135" Size="0,0" Effect="game.Clock"/>

		<!--有牛 无牛 按钮-->
		<GUI Type="Button" Keyword="KW_BTN_SHOW_CARD" Caption="有牛" Res="Framework.ButtonShowCard" Render="F" HorAlign="RC" VerAlign="BT" Offset="0,30" Size="0,0" Ref="StyleGameTable"/>
		<GUI Type="Button" Keyword="KW_BTN_SHOW_CARD_NO_BULL" Caption="无牛按钮" Res="Framework.NoBull" Render="F" HorAlign="RC" VerAlign="BT" Offset="0,110" Size="0,0" Ref="StyleGameTable"/>

		<!--任务按钮-->
		<GUI Type="Button" Keyword="KW_GA_BTN_TASK" Caption="任务按钮" Res="SetPanel.TaskBtn"  HorAlign="RIGHT" Offset="-90,100" Render="F" Size="0,0">
			<GUI Type="Gui" ID="0" Keyword="KW_GA_RED_POINT" Caption="红点" Res="SetPanel.RedPoint" Capture="F" Render="F" HorAlign="RL" VerAlign="TT" Offset="-20,5" Size="0,0"/>
		</GUI>

		<!--宝箱按钮-->
		<GUI Type="Button" Keyword="KW_GA_BTN_BOX" Caption="宝箱按钮" Res="Framework.MoneyBox" Capture="T" HorAlign="RIGHT" Offset="-200,85" Render="F" Size="0,0">
			<GUI Type="Number" Keyword="KW_GA_BTN_BOX_TIMER_0" Caption="宝箱时间分" Capture="F" Render="T" Res="Framework.MoneyBoxTime" HorAlign="CC" VerAlign="BB" Offset="-26,0" Size="0,0"/>
			<GUI Type="Number" Keyword="KW_GA_BTN_BOX_TIMER_1" Caption="宝箱时间分" Capture="F" Render="T" Res="Framework.MoneyBoxTime" HorAlign="CC" VerAlign="BB" Offset="-13,0" Size="0,0"/>
			<GUI Type="Gui" Keyword="KW_GA_BTN_BOX_MaoHao" Caption="宝箱时间:" Res="Framework.MoneyBoxMaoHao" Capture="F" HorAlign="CC" VerAlign="BB" Offset="0,18" Render="T" Size="0,0"/>
			<GUI Type="Number" Keyword="KW_GA_BTN_BOX_TIMER_2" Caption="宝箱时间秒" Capture="F" Render="T" Res="Framework.MoneyBoxTime" HorAlign="CC" VerAlign="BB" Offset="13,0" Size="0,0"/>
			<GUI Type="Number" Keyword="KW_GA_BTN_BOX_TIMER_3" Caption="宝箱时间分" Capture="F" Render="T" Res="Framework.MoneyBoxTime" HorAlign="CC" VerAlign="BB" Offset="26,0" Size="0,0"/>
		</GUI>
		<GUI Type="Gui" ID="0" Keyword="KW_GA_BOX_ANI" Caption="宝箱动画" Res="Framework.MoneyBoxCanOpen" Capture="T" Render="F" HorAlign="RIGHT" Offset="-220,65" Size="0,0"/>

		<GUI Type="Gui" Keyword="KW_GA_BTN_BOX_GET" Caption="领取提示" Res="Framework.MoneyBoxGet" Capture="F" HorAlign="CC" VerAlign="BB" Offset="0,20" Render="F" Size="0,0" Ref="KW_GA_BOX_ANI"/>
		<GUI Type="Gui" ID="0" Keyword="KW_GA_BOX_LIGHT" Caption="宝箱光" Res="Framework.MoneyBoxOpenLight" Capture="F" Render="F" HorAlign="RIGHT" Offset="-220,65" Size="0,0"/>
		<GUI Type="Gui" ID="0" Keyword="KW_GA_BOX_OPEN" Caption="宝箱开启" Res="Framework.MoneyBoxOpen" Capture="F" Render="F" HorAlign="RIGHT" Offset="-220,65" Size="0,0"/>

		<!--充值按钮-->
		<GUI Type="Gui" Keyword="KW_INFO_QUICK_CHARGE_ANI" Caption="充值按钮动画" Res="Framework.MoneyAni" Capture="T" Render="F" HorAlign="LL" VerAlign="BB" Offset="0,40" Size="0,0" Ref="KW_PLAYER_FACE_1"/>
		<GUI Type="Button" Keyword="KW_INFO_QUICK_CHARGE" Caption="充值按钮" Res="Framework.MouseOnMoney" Capture="T" Render="F" HorAlign="LL" VerAlign="BB" Offset="0,40" Size="0,0" Ref="KW_PLAYER_FACE_1"/>

		<GUI Type="Gui" Key="KW_GAME_AREA_BACK" Caption="灰色蒙板" Res="GameArea.GameEndBack" Capture="T" Render="F" Filling="TRUE" Offset="0,0" EndOffset="0,0"/>

		<GUI Type="MyTaskPanel" ID="0" Key="KW_GA_TASK_PANEL" Caption="任务面板背景" Res="" DragDrop="T" Render="F" Capture="T" HorAlign="CC" VerAlign="CC" Offset="0,-20" Size="575,409" >
			<GUI Type="StyleCtrl" ID="0" Key="KW_GA_TASK_BACK" Caption="任务面板" Res="SetPanel.PanelBack" Render="T" Capture="F" HorAlign="CX" VerAlign="CX" Offset="0,0" EndOffset="0,0"/>
			<GUI Type="Button" ID="1" Keyword="KW_GA_TASK_CLOSE" Caption="关闭按钮" Res="SetPanel.ClosedBtn" Capture="T" HorAlign="RR" VerAlign="TT" Offset="-5,-5" Size="0,0"/>
			<GUI Type="Gui" ID="0" Key="KW_GA_TASK_SIGN_BACK" Caption="任务标志" Res="SetPanel.TitleBack" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,-30" Size="0,0"/>
			<GUI Type="Gui" ID="0" Key="KW_GA_TASK_SIGN" Caption="任务标志" Res="SetPanel.TaskSign" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,-60" Size="0,0"/>
			<GUI Type="Panel" ID="0" Key="KW_GA_DAY_TASK_PANEL" Caption="每日任务面板" Res="" Render="T" Capture="T" HorAlign="CX" VerAlign="TT" Offset="0,65" Size="575,409">
				<GUI Type="Crop" ID="0" Key="KW_GA_TASK_PANEL_INSIDE_CROP" Caption="每日任务CROP" Res="" Render="T" Capture="T" HorAlign="CX" VerAlign="TT" Offset="0,0" Size="575,409">
					<GUI Type="Gui" ID="0" Key="KW_GA_SCROLL_PANEL" Caption="滚动面板" Render="T" Capture="T" HorAlign="CC" VerAlign="TT" Offset="0,0" Vertical="TRUE" Size="575,450">	
						<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_1" Caption="每日任务1" Res="SetPanel.TaskBack" Render="F" Capture="T" HorAlign="CC" VerAlign="TT" Offset="-125,0" Size="0,0" >
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_TYPE_1" Caption="每日类型" Res="SetPanel.Task" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,57" Size="0,0" />
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_TYPE_NAME_1" Caption="类型名称" Res="SetPanel.WinTask" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,20" Size="0,0"/>
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_AWARD_X_1" Caption="任务奖励" Render="T" Capture="F" Res="SetPanel.TaskValueForX" HorAlign="CC" VerAlign="CC" Offset="-37,12" Size="0,0"/>
							<GUI Type="Number" Keyword="KW_GA_DAY_TASK_AWARD_1" Caption="任务奖励" Capture="F" Render="T" Res="SetPanel.TaskValue" HorAlign="CC" VerAlign="CC" Offset="10,0" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_CONTENT_1" Caption="任务内容" Capture="F" Render="T" HorAlign="CC" VerAlign="CC" Offset="0,38" Text="胜利满10局" Style="4" TextColor="0xFF9c4637" FontSize="16" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_PROCESS_NUMBER_1" Caption="任务进度" Render="T" HorAlign="CC" VerAlign="CC"  Offset="0,83" Size="0,0" Text="进度: 0/0" Style="4" TextColor="0xFF9c4637" FontSize="16"/>
							<GUI Type="Button" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_BTN_1" Caption="领取按钮" Res="SetPanel.TaskGetBtn" Render="F" Capture="T" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0"/>
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_SIGN_1" Caption="已领取" Render="F" Res="SetPanel.TaskGetBtnGrey" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0" />
						</GUI>

						<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_2" Caption="每日任务2" Res="SetPanel.TaskBack" Render="F" Capture="T" HorAlign="CC" VerAlign="TT" Offset="115,0" Size="0,0">
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_TYPE_2" Caption="每日类型" Res="SetPanel.Task" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,57" Size="0,0" />
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_TYPE_NAME_2" Caption="类型名称" Res="SetPanel.WinTask" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,20" Size="0,0"/>
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_AWARD_X_2" Caption="任务奖励" Render="T" Capture="F" Res="SetPanel.TaskValueForX" HorAlign="CC" VerAlign="CC" Offset="-37,12" Size="0,0"/>
							<GUI Type="Number" Keyword="KW_GA_DAY_TASK_AWARD_2" Caption="任务奖励" Capture="F" Render="T" Res="SetPanel.TaskValue" HorAlign="CC" VerAlign="CC" Offset="10,0" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_CONTENT_2" Caption="任务内容" Capture="F" Render="T" HorAlign="CC" VerAlign="CC" Offset="0,38" Text="日威望值达100" Style="4" TextColor="0xFF9c4637" FontSize="16" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_PROCESS_NUMBER_2" Caption="任务进度" Render="T" HorAlign="CC" VerAlign="CC"  Offset="0,83" Size="0,0" Text="进度: 0/0" Style="4" TextColor="0xFF9c4637" FontSize="16"/>
							<GUI Type="Button" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_BTN_2" Caption="领取按钮" Res="SetPanel.TaskGetBtn" Render="F" Capture="T" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0"/>
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_SIGN_2" Caption="已领取" Render="F" Res="SetPanel.TaskGetBtnGrey" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0" />
						</GUI>

						<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_3" Caption="每日任务1" Res="SetPanel.TaskBack" Render="F" Capture="T" HorAlign="CC" VerAlign="TT" Offset="-125,0" Size="0,0" >
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_TYPE_3" Caption="每日类型" Res="SetPanel.Task" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,57" Size="0,0" />
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_TYPE_NAME_3" Caption="类型名称" Res="SetPanel.WinTask" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,20" Size="0,0"/>
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_AWARD_X_3" Caption="任务奖励" Render="T" Capture="F" Res="SetPanel.TaskValueForX" HorAlign="CC" VerAlign="CC" Offset="-37,12" Size="0,0"/>
							<GUI Type="Number" Keyword="KW_GA_DAY_TASK_AWARD_3" Caption="任务奖励" Capture="F" Render="T" Res="SetPanel.TaskValue" HorAlign="CC" VerAlign="CC" Offset="10,0" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_CONTENT_3" Caption="任务内容" Capture="F" Render="T" HorAlign="CC" VerAlign="CC" Offset="0,38" Text="胜利满10局" Style="4" TextColor="0xFF9c4637" FontSize="16" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_PROCESS_NUMBER_3" Caption="任务进度" Render="T" HorAlign="CC" VerAlign="CC"  Offset="0,83" Size="0,0" Text="进度: 0/0" Style="4" TextColor="0xFF9c4637" FontSize="16"/>
							<GUI Type="Button" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_BTN_3" Caption="领取按钮" Res="SetPanel.TaskGetBtn" Render="F" Capture="T" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0"/>
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_SIGN_3" Caption="已领取" Render="F" Res="SetPanel.TaskGetBtnGrey" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0" />
						</GUI>

						<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_4" Caption="每日任务2" Res="SetPanel.TaskBack" Render="F" Capture="T" HorAlign="CC" VerAlign="TT" Offset="115,0" Size="0,0">
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_TYPE_4" Caption="每日类型" Res="SetPanel.Task" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,57" Size="0,0" />
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_TYPE_NAME_4" Caption="类型名称" Res="SetPanel.WinTask" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,20" Size="0,0"/>
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_AWARD_X_4" Caption="任务奖励" Render="T" Capture="F" Res="SetPanel.TaskValueForX" HorAlign="CC" VerAlign="CC" Offset="-37,12" Size="0,0"/>
							<GUI Type="Number" Keyword="KW_GA_DAY_TASK_AWARD_4" Caption="任务奖励" Capture="F" Render="T" Res="SetPanel.TaskValue" HorAlign="CC" VerAlign="CC" Offset="10,0" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_CONTENT_4" Caption="任务内容" Capture="F" Render="T" HorAlign="CC" VerAlign="CC" Offset="0,38" Text="日威望值达100" Style="4" TextColor="0xFF9c4637" FontSize="16" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_PROCESS_NUMBER_4" Caption="任务进度" Render="T" HorAlign="CC" VerAlign="CC"  Offset="0,83" Size="0,0" Text="进度: 0/0" Style="4" TextColor="0xFF9c4637" FontSize="16"/>
							<GUI Type="Button" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_BTN_4" Caption="领取按钮" Res="SetPanel.TaskGetBtn" Render="F" Capture="T" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0"/>
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_SIGN_4" Caption="已领取" Render="F" Res="SetPanel.TaskGetBtnGrey" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0" />
						</GUI>

						<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_5" Caption="每日任务1" Res="SetPanel.TaskBack" Render="F" Capture="T" HorAlign="CC" VerAlign="TT" Offset="-125,0" Size="0,0" >
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_TYPE_5" Caption="每日类型" Res="SetPanel.Task" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,57" Size="0,0" />
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_TYPE_NAME_5" Caption="类型名称" Res="SetPanel.WinTask" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,20" Size="0,0"/>
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_AWARD_X_5" Caption="任务奖励" Render="T" Capture="F" Res="SetPanel.TaskValueForX" HorAlign="CC" VerAlign="CC" Offset="-37,12" Size="0,0"/>
							<GUI Type="Number" Keyword="KW_GA_DAY_TASK_AWARD_5" Caption="任务奖励" Capture="F" Render="T" Res="SetPanel.TaskValue" HorAlign="CC" VerAlign="CC" Offset="10,0" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_CONTENT_5" Caption="任务内容" Capture="F" Render="T" HorAlign="CC" VerAlign="CC" Offset="0,38" Text="胜利满10局" Style="4" TextColor="0xFF9c4637" FontSize="16" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_PROCESS_NUMBER_5" Caption="任务进度" Render="T" HorAlign="CC" VerAlign="CC"  Offset="0,83" Size="0,0" Text="进度: 0/0" Style="4" TextColor="0xFF9c4637" FontSize="16"/>
							<GUI Type="Button" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_BTN_5" Caption="领取按钮" Res="SetPanel.TaskGetBtn" Render="F" Capture="T" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0"/>
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_SIGN_5" Caption="已领取" Render="F" Res="SetPanel.TaskGetBtnGrey" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0" />
						</GUI>

						<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_6" Caption="每日任务2" Res="SetPanel.TaskBack" Render="F" Capture="T" HorAlign="CC" VerAlign="TT" Offset="115,0" Size="0,0">
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_TYPE_6" Caption="每日类型" Res="SetPanel.Task" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,57" Size="0,0" />
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_TYPE_NAME_6" Caption="类型名称" Res="SetPanel.WinTask" Render="T" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,20" Size="0,0"/>
							<GUI Type="Gui" Keyword="KW_GA_DAY_TASK_AWARD_X_6" Caption="任务奖励" Render="T" Capture="F" Res="SetPanel.TaskValueForX" HorAlign="CC" VerAlign="CC" Offset="-37,12" Size="0,0"/>
							<GUI Type="Number" Keyword="KW_GA_DAY_TASK_AWARD_6" Caption="任务奖励" Capture="F" Render="T" Res="SetPanel.TaskValue" HorAlign="CC" VerAlign="CC" Offset="10,0" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_CONTENT_6" Caption="任务内容" Capture="F" Render="T" HorAlign="CC" VerAlign="CC" Offset="0,38" Text="日威望值达100" Style="4" TextColor="0xFF9c4637" FontSize="16" Size="0,0"/>
							<GUI Type="TextCtrl" Keyword="KW_GA_DAY_TASK_PROCESS_NUMBER_6" Caption="任务进度" Render="T" HorAlign="CC" VerAlign="CC"  Offset="0,83" Size="0,0" Text="进度: 0/0" Style="4" TextColor="0xFF9c4637" FontSize="16"/>
							<GUI Type="Button" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_BTN_6" Caption="领取按钮" Res="SetPanel.TaskGetBtn" Render="F" Capture="T" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0"/>
							<GUI Type="Gui" ID="1" Keyword="KW_GA_DAY_TASK_REWARD_SIGN_6" Caption="已领取" Render="F" Res="SetPanel.TaskGetBtnGrey" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,83" Size="0,0" />
						</GUI>
					</GUI>
				</GUI>
			</GUI>
			<GUI Type="Button" ID="0" Key="KW_TASK_RULE_BTN" Caption="任务说明按钮" Res="SetPanel.TaskRuleBtn" Render="T" Capture="T" HorAlign="RR" VerAlign="TT" Offset="-80,30" Size="0,0"/>
			<GUI Type="StyleCtrl" Keyword="TASK_RULE_PANCEL" Caption="任务说明面板" Res="SetPanel.TaskRuleBack" Render="F" Capture="F" HorAlign="RL" VerAlign="BT" Offset="0,0" Size="265,310" Ref="KW_TASK_RULE_BTN">
                 <GUI Type="TextCtrl" Keyword="TASK_RULE_DUIJU" Caption="对局任务标题" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,20" Size="0,0" Style="4" Text="对局任务:" TextColor="0xFFff000b" FontSize="12"/>
                 <GUI Type="TextCtrl" Keyword="TASK_RULE_1" Caption="对局任务内容" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,40" Size="0,0" Text="当天胜利10局，即可完成游戏任务领取奖励。" TextColor="0xFFe9af65" FontSize="12"/>
                 <GUI Type="TextCtrl" Keyword="TASK_RULE_WARM_0" Caption="对局任务注意事项" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,60" Size="0,0" Text="(任务仅当天有效，次日将自动清零!" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_WARM_1" Caption="对局任务注意事项" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,80" Size="0,0" Text=" 同等级房间每日每帐号只能领取一次!)" TextColor="0xFFe9af65" FontSize="12"/>
				 
                 <GUI Type="TextCtrl" Keyword="TASK_RULE_DAY" Caption="每日任务标题" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,105" Size="0,0" Text="每日任务:" TextColor="0xFFff000b" FontSize="12"/>
                 <GUI Type="TextCtrl" Keyword="TASK_RULE_2_0" Caption="每日任务内容" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,120" Size="0,0" Text="威望值计算(均为胜利才计算):" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_2_1" Caption="每日任务内容" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,140" Size="0,0" Text="牛破----牛六:获1点威望值" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_2_2" Caption="每日任务内容" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,160" Size="0,0" Text="牛七----牛九:获2、3、4点威望值" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_2_3" Caption="每日任务内容" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,180" Size="0,0" Text="牛牛----五花牛:获5点威望值" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_2_4" Caption="每日任务内容" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,200" Size="0,0" Text="炸弹----五小:获6点威望值" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_2_5" Caption="每日任务内容" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,220" Size="0,0" Text="当天威望值累计达100，即可完成游戏任务领" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_2_6" Caption="每日任务内容" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,240" Size="0,0" Text="取奖励。" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_WARM_2" Caption="对局任务注意事项" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,260" Size="0,0" Text="(任务仅当天有效，次日将自动清零!" TextColor="0xFFe9af65" FontSize="12"/>
				 <GUI Type="TextCtrl" Keyword="TASK_RULE_WARM_3" Caption="对局任务注意事项" Render="T" HorAlign="LL" VerAlign="TT"  Offset="20,280" Size="0,0" Text=" 同等级房间每日每帐号只能领取一次!)" TextColor="0xFFe9af65" FontSize="12"/>
			</GUI>
		</GUI>
		
		<GUI Type="Gui" Keyword="KW_RESULT_PANEL" Caption="结算面板" Res="Game.ResultPanel" Render="F" Capture="T" DragDrop="T" HorAlign="CC" VerAlign="CC" Offset="0,-20" Size="0,0">
			<GUI Type="Gui" Keyword="KW_RESULT_WINLOST_BACK" Caption="结算面板" Res="Game.WinLostBack" Render="F" Capture="F" HorAlign="CC" VerAlign="TT" Offset="0,30" Size="0,0">
				<GUI Type="Number" ID="1" Keyword="KW_RESULT_NUMBER_0" Caption="负分数" Render="F" Res="Game.LostNumberMode2" HorAlign="CC" VerAlign="CC" Offset="0,-40" Size="0,0"/>
				<GUI Type="Number" ID="1" Keyword="KW_RESULT_NUMBER_1" Caption="正分数" Render="F" Res="Game.WinNumberMode2" HorAlign="CC" VerAlign="CC" Offset="0,-40" Size="0,0"/>
			</GUI>
			<GUI Type="TextCtrl" Keyword="KW_RESULT_PLAYER_1" Caption="玩家姓名" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="110,10" FontSize="16" Size="0,0" Text="牛二" Style="4" TextColor="0xFFFFFFFF"/>
			<GUI Type="TextCtrl" Keyword="KW_RESULT_PLAYER_2" Caption="玩家姓名" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="110,45" FontSize="16" Size="0,0" Text="牛二" Style="4" TextColor="0xFFFFFFFF"/>
			<GUI Type="TextCtrl" Keyword="KW_RESULT_PLAYER_3" Caption="玩家姓名" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="110,-20" FontSize="16" Size="0,0" Text="牛二" Style="4" TextColor="0xFFFFFFFF"/>
			<GUI Type="TextCtrl" Keyword="KW_RESULT_PLAYER_4" Caption="玩家姓名" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="110,80" FontSize="16" Size="0,0" Text="牛二" Style="4" TextColor="0xFFFFFFFF"/>

			<GUI Type="TextCtrl" Keyword="KW_RESULT_1" Caption="玩家结算1" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="270,10" FontSize="16" Size="0,0" Style="4" Text="-100000" TextColor="0xFFFFFFFF"/>
			<GUI Type="TextCtrl" Keyword="KW_RESULT_2" Caption="玩家结算2" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="270,45" FontSize="16" Size="0,0" Text="+100000" Style="4" TextColor="0xFFFFFFFF"/>
			<GUI Type="TextCtrl" Keyword="KW_RESULT_3" Caption="玩家结算3" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="270,-20" FontSize="16" Size="0,0" Text="-100000" Style="4" TextColor="0xFFFFFFFF"/>
			<GUI Type="TextCtrl" Keyword="KW_RESULT_4" Caption="玩家结算4" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="270,80" FontSize="16" Size="0,0" Text="+100000" Style="4" TextColor="0xFFFFFFFF"/>
			
			<GUI Type="Gui" ID="1" Keyword="KW_RESULT_ESCAPE_SIGN_1" Caption="逃1" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="40,10" Size="0,0" />
			<GUI Type="Gui" ID="1" Keyword="KW_RESULT_ESCAPE_SIGN_2" Caption="逃2" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="40,45" Size="0,0" />
			<GUI Type="Gui" ID="1" Keyword="KW_RESULT_ESCAPE_SIGN_3" Caption="逃3" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="40,-20" Size="0,0" />
			<GUI Type="Gui" ID="1" Keyword="KW_RESULT_ESCAPE_SIGN_4" Caption="逃4" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="40,80" Size="0,0" />

			
			<GUI Type="Gui" Keyword="KW_BEISHU_BACK" Caption="几倍" Res="Game.BeiShuBack" Render="F" Capture="F" HorAlign="RR" VerAlign="BB" Offset="0,-30" Size="0,0">
				<GUI Type="Gui" ID="1" Keyword="KW_BEISHU_NUMBER_0" Caption="输的倍数" Render="F" Res="Game.BeiShuLost" HorAlign="CC" VerAlign="CC" Offset="-10,3" Size="0,0"/>
				<GUI Type="Gui" ID="1" Keyword="KW_BEISHU_NUMBER_1" Caption="赢的倍数" Render="F" Res="Game.BeiShuWin" HorAlign="CC" VerAlign="CC" Offset="-10,3" Size="0,0"/>
			</GUI>
		</GUI>
		
		
		
		<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_ALL_FRAME" Caption="结算总面板" Render="F" Capture="T" DragDrop="T" Res="GameArea.ResultBack" HorAlign="CC" VerAlign="TC" Offset="0,30" Size="900,600" Ref="StyleGameTable">
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_WIN_LIGHT_BACK_ONE" Caption="FLASE赢背景光1" Render="F" Capture="F" Res="Flash.WinLightBackOne" HorAlign="CC" VerAlign="CC" Offset="0,-110" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_WIN_LIGHT_BACK_TWO" Caption="FLASE赢背景光2" Render="F" Capture="F" Res="Flash.WinLightBackTwo" HorAlign="CC" VerAlign="CC" Offset="0,-160" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_WIN_LIGHT_ONE" Caption="FLASE赢光1" Render="F" Capture="F" Res="Flash.WinLightOne" HorAlign="CC" VerAlign="CC" Offset="0,-145" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_WIN_LIGHT_TWO" Caption="FLASE赢光2" Render="F" Capture="F" Res="Flash.WinLightTwo" HorAlign="CC" VerAlign="CC" Offset="-10,-150" Size="0,0" />

			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_LOST_LIGHT_BACK_ONE" Caption="FLASE输背景光1" Render="F" Capture="F" Res="Flash.LostLightBackOne" HorAlign="CC" VerAlign="CC" Offset="-15,-105" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_LOST_LIGHT_BACK_TWO" Caption="FLASE输背景光2" Render="F" Capture="F" Res="Flash.LostLightBackTwo" HorAlign="CC" VerAlign="CC" Offset="-15,-155" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_LOST_LIGHT_ONE" Caption="FLASE输光1" Render="F" Capture="F" Res="Flash.LostLightOne" HorAlign="CC" VerAlign="CC" Offset="-10,-135" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_LOST_LIGHT_TWO" Caption="FLASE输光2" Render="F" Capture="F" Res="Flash.LostLightTwo" HorAlign="CC" VerAlign="CC" Offset="-10,-140" Size="0,0" />

			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_STAR_THREE" Caption="FLASE星星3" Render="F" Capture="F" Res="Flash.ResultStarTwo" HorAlign="CC" VerAlign="CC" Offset="-152,-115" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_STAR_ONE" Caption="FLASE星星1" Render="F" Capture="F" Res="Flash.ResultStarOne" HorAlign="CC" VerAlign="CC" Offset="-190,-82" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_STAR_FOUR" Caption="FLASE星星4" Render="F" Capture="F" Res="Flash.ResultStarFive" HorAlign="CC" VerAlign="CC" Offset="50,-130" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_STAR_TWO" Caption="FLASE星星2" Render="F" Capture="F" Res="Flash.ResultStarThree" HorAlign="CC" VerAlign="CC" Offset="147,-92" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_STAR_FIVE" Caption="FLASE星星5" Render="F" Capture="F" Res="Flash.ResultStarFour" HorAlign="CC" VerAlign="CC" Offset="181,-79" Size="0,0" />
	
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_ROLL_ONE" Caption="FLASE圈圈1" Render="F" Capture="F" Res="Flash.RollOne" HorAlign="CC" VerAlign="CC" Offset="-145,-100" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_ROLL_FOUR" Caption="FLASE圈圈4" Render="F" Capture="F" Res="Flash.RollFour" HorAlign="CC" VerAlign="CC" Offset="-175,-78" Size="0,0" />	

			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_ROLL_TWO" Caption="FLASE圈圈2" Render="F" Capture="F" Res="Flash.RollTwo" HorAlign="CC" VerAlign="CC" Offset="140,-80" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_ROLL_THREE" Caption="FLASE圈圈3" Render="F" Capture="F" Res="Flash.RollThree" HorAlign="CC" VerAlign="CC" Offset="173,-80" Size="0,0" />
				

			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_FRMAE" Caption="FLASE结算框" Render="T" Capture="F" Res="Flash.Frame" HorAlign="CC" VerAlign="CC" Offset="-3,100" Size="0,0" />

			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_BULL" Caption="FLASE牛牛" Render="F" Capture="F" Res="Flash.BullWin" HorAlign="CC" VerAlign="CC" Offset="-80,-114" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_LOST_BULL" Caption="FLASE失败牛牛" Render="F" Capture="F" Res="Flash.LostBull" HorAlign="CC" VerAlign="CC" Offset="-75,-102" Size="0,0" />

			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_WIN" Caption="FLASE胜利" Render="F" Capture="F" Res="Flash.Win" HorAlign="CC" VerAlign="CC" Offset="47,-95" Size="0,0" />
			<GUI Type="HJQGuiEx" ID="1" Keyword="KW_FLASH_LOST" Caption="FLASE失败" Render="F" Capture="F" Res="Flash.Lost" HorAlign="CC" VerAlign="CC" Offset="47,-85" Size="0,0" />
		
			<GUI Type="StyleCtrl" ID="1" Keyword="KW_RESULT_FRAME" Caption="游戏结算框" Render="T" Capture="F" Res="Framework.ResultBack" HorAlign="CC" VerAlign="CC" Offset="-3,92" Size="502,281">
				<GUI Type="StyleCtrl" ID="1" Keyword="KW_RESULT_TOOL" Caption="游戏结算栏" Render="T" Res="Game.ResultInfoBack" HorAlign="CC" VerAlign="CC" Filling="T" Offset="-5,45" Size="420,149"/>
				<GUI Type="Number" ID="1" Keyword="KW_END_PANEL_WIN_NUMBER" Caption="正分数" Render="F" Res="Game.WinNumber" HorAlign="CC" VerAlign="CC" Offset="0,-110" Size="0,0">
					<GUI Type="Gui" Keyword="KW_RESULT_WIN_BANKER_SIGN" Caption="上方庄家标志2" Res="Framework.BankMark" Capture="F" Render="F" HorAlign="LR" VerAlign="CC" Offset="0,30" Size="0,0"/>
				</GUI>
				<GUI Type="Number" ID="1" Keyword="KW_END_PANEL_LOST_NUMBER" Caption="负分数" Render="F" Res="Game.LostNumber" HorAlign="CC" VerAlign="CC" Offset="0,-110" Size="0,0">
					<GUI Type="Gui" Keyword="KW_RESULT_LOST_BANKER_SIGN" Caption="上方庄家标志2" Res="Framework.BankMark" Capture="F" Render="F" HorAlign="LR" VerAlign="CC" Offset="0,30" Size="0,0"/>
				</GUI>

				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_0_0" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-48,0" Size="0,0"/>
				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_0_1" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-29,0" Size="0,0"/>
				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_0_2" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-10,0" Size="0,0"/>
				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_0_3" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="9,0" Size="0,0"/>
				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_0_4" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="28,0" Size="0,0"/>
				

				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_1_0" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-48,35" Size="0,0"/>
				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_1_1" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-29,35" Size="0,0"/>
				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_1_2" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-10,35" Size="0,0"/>
				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_1_3" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="9,35" Size="0,0"/>
				<GUI Type="NiuCard" Keyword="KW_BANKER_CARD_1_4" Caption="下玩家的手牌" Res="Cards.SmallCards" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="28,35" Size="0,0"/>
				
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE_TOOL_BANKER_0" Caption="玩家1" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="85,10" FontSize="18" Size="0,0" Text="玩家昵称1" Style="4" TextColor="0xFFffd91b"/>

				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE_TOOL_1" Caption="玩家1" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="85,10" FontSize="18" Size="0,0" Text="玩家昵称1" Style="4" TextColor="0xFF9F613A"/>

				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE_TOOL_BANKER_1" Caption="玩家1" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="85,45" FontSize="18" Size="0,0" Text="玩家昵称1" Style="4" TextColor="0xFFffd91b"/>

				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE_TOOL_2" Caption="玩家2" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="85,45" FontSize="18" Size="0,0" Text="玩家昵称2" Style="4" TextColor="0xFF9F613A"/>

				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE_TOOL_3" Caption="玩家3" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="85,80" FontSize="18" Size="0,0" Text="玩家昵称3" Style="4" TextColor="0xFF9F613A"/>
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_TITLE_TOOL_4" Caption="玩家4" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="85,115" FontSize="18" Size="0,0" Text="玩家昵称4" Style="4" TextColor="0xFF9F613A"/>
				

				<GUI Type="Gui" ID="1" Keyword="KW_BANK_TOOL_0" Caption="庄1" Render="F" Capture="F" Res="Framework.BankMarkSmall" HorAlign="LL" VerAlign="CC" Offset="40,10" Size="0,0" />
				<GUI Type="Gui" ID="1" Keyword="KW_BANK_TOOL_1" Caption="庄2" Render="F" Capture="F" Res="Framework.BankMarkSmall" HorAlign="LL" VerAlign="CC" Offset="40,45" Size="0,0" />
				<GUI Type="Gui" ID="1" Keyword="KW_ESCAPE_SIGN_BANKER_0" Caption="逃1" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="-3,10" Size="0,0" />
				<GUI Type="Gui" ID="1" Keyword="KW_ESCAPE_SIGN_BANKER_1" Caption="逃2" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="-3,45" Size="0,0" />

				<GUI Type="Gui" ID="1" Keyword="KW_ESCAPE_SIGN_1" Caption="逃1" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="40,10" Size="0,0" />
				<GUI Type="Gui" ID="1" Keyword="KW_ESCAPE_SIGN_2" Caption="逃2" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="40,45" Size="0,0" />
				<GUI Type="Gui" ID="1" Keyword="KW_ESCAPE_SIGN_3" Caption="逃3" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="40,80" Size="0,0" />
				<GUI Type="Gui" ID="1" Keyword="KW_ESCAPE_SIGN_4" Caption="逃4" Render="F" Capture="F" Res="Framework.EscapeSign" HorAlign="LL" VerAlign="CC" Offset="40,115" Size="0,0" />

				<GUI Type="Gui" Keyword="KW_PF_TEXT_CARD_TYPE_TOOL_BANKER_0" Caption="庄家牌型1" Res="Game.RuseltCardType" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="283,5" Size="0,0"/>
				<GUI Type="Gui" Keyword="KW_PF_TEXT_CARD_TYPE_TOOL_BANKER_1" Caption="庄家牌型2" Res="Game.RuseltCardType" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="283,40" Size="0,0"/>

				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_CARD_TYPE_TOOL_1" Caption="玩家牌型1" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="230,10" FontSize="18" Size="0,0" Text="牛二" Style="4" TextColor="0xFF9F613A"/>
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_CARD_TYPE_TOOL_2" Caption="玩家牌型2" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="230,45" FontSize="18" Size="0,0" Text="牛二" Style="4" TextColor="0xFF9F613A"/>
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_CARD_TYPE_TOOL_3" Caption="玩家牌型3" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="230,80" FontSize="18" Size="0,0" Text="牛二" Style="4" TextColor="0xFF9F613A"/>
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_CARD_TYPE_TOOL_4" Caption="玩家牌型4" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="230,115" FontSize="18" Size="0,0" Text="牛二" Style="4" TextColor="0xFF9F613A"/>

				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_RESULT_TOOL_BENKER_0" Caption="玩家结算1" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="370,10" FontSize="18" Size="0,0" Style="4" Text="-100000" TextColor="0xFFffd91b"/>
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_RESULT_TOOL_BENKER_1" Caption="玩家结算2" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="370,45" FontSize="18" Size="0,0" Text="+100000" Style="4" TextColor="0xFFffd91b"/>

				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_RESULT_TOOL_1" Caption="玩家结算1" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="370,10" FontSize="18" Size="0,0" Style="4" Text="-100000" TextColor="0xFF9F613A"/>
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_RESULT_TOOL_2" Caption="玩家结算2" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="370,45" FontSize="18" Size="0,0" Text="+100000" Style="4" TextColor="0xFF9F613A"/>
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_RESULT_TOOL_3" Caption="玩家结算3" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="370,80" FontSize="18" Size="0,0" Text="-100000" Style="4" TextColor="0xFF9F613A"/>
				<GUI Type="TextCtrl" Keyword="KW_PF_TEXT_NAME_RESULT_TOOL_4" Caption="玩家结算4" Render="F" Capture="F" HorAlign="LL" VerAlign="CC" Offset="370,115" FontSize="18" Size="0,0" Text="+100000" Style="4" TextColor="0xFF9F613A"/>
			</GUI>
		</GUI>

		<GUI Type="StyleCtrl" ID="0" Keyword="KW_SET_BACK" Caption="设置弹窗" Res="SetPanel.PanelBack" Render="F" DragDrop="T" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="600,400">
			<GUI Type="Gui" Keyword="KW_SET_SIGN" Caption="设置字" Res="SetPanel.SetSign" Render="T" HorAlign="CC" VerAlign="TT" Offset="0,-40" Size="0,0"/>
			<GUI Type="Gui" Keyword="KW_SET_INFO" Caption="设置面板" Res="SetPanel.SetPanelinfo" Render="T" HorAlign="CC" VerAlign="TT" Offset="50,100" Size="0,0"/>
			<GUI Type="PushButton" Keyword="PushBtnSound" Caption="声音按钮" Res="SetPanel.ChooseBtn" Offset="145,95" Size="0,0"/>
			<GUI Type="PushButton" Keyword="PushBtnAni" Caption="音效按钮" Res="SetPanel.ChooseBtn" Offset="310,95" Size="0,0"/>
			<GUI Type="PushButton" Keyword="PushBtnWndTop" Caption="窗口置前按钮" Res="SetPanel.ChooseBtn" Offset="145,165" Size="0,0"/>
			<GUI Type="PushButton" Keyword="PushBtnWndFlash" Caption="窗口提示按钮" Res="SetPanel.ChooseBtn" Offset="310,165" Size="0,0"/>
			
			<GUI Type="Button" Keyword="SetBtnOk" Caption="设置OK按钮" Res="SetPanel.Btnsure" HorAlign="CC" VerAlign="CC" Offset="-100,80" Size="0,0"/>
			<GUI Type="Button" Keyword="SetBtnCancel" Caption="设置Cancel按钮" Res="SetPanel.Btncancel" HorAlign="CC" VerAlign="CC"  Offset="100,80" Size="0,0"/>
			<!--GUI Type="Button" Keyword="SetBtnClose" Caption="设置关闭按钮" Res="SetPanel.ClosedBtn" HorAlign="RR" VerAlign="TT"  Offset="0,-10" Size="0,0"/-->
		</GUI>

		<GUI Type="StyleCtrl" ID="0" Keyword="KW_EXIT_FORC_PANEL" Caption="提示弹窗1" Res="SetPanel.PanelBack" Render="F" DragDrop="T" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="540,320">
			<GUI Type="Gui" Keyword="TipsFond" Caption="提示文字" Res="SetPanel.TiShi"  Render="T" HorAlign="CC" VerAlign="TT"  Offset="0,-50" Size="0,0"/>
			<GUI Type="Gui" Keyword="FORBANKER" Caption="庄逃跑" Res="SetPanel.TextTaoForBanker"  Render="F" HorAlign="CC" VerAlign="CC"  Offset="0,-55" Size="0,0"/>
			<GUI Type="Gui" Keyword="FOROTHER" Caption="闲家逃跑" Res="SetPanel.TextTao"  Render="F" HorAlign="CC" VerAlign="CC"  Offset="0,-40" Size="0,0"/>
			<GUI Type="Button" Keyword="KW_EXIT_FORC_BTN" Caption="设置OK按钮" Res="SetPanel.Btnsure" Capture="TRUE" HorAlign="CX"  VerAlign="BB" Offset="-110,-60" Size="0,0"/>
			<GUI Type="Button" Keyword="KW_EXIT_FORC_CANCEL_BTN" Caption="设置Cancel按钮" Res="SetPanel.Btncancel" Capture="TRUE" HorAlign="CX" VerAlign="BB" Offset="110,-60" Size="0,0"/>
			<!--GUI Type="Button" Keyword="EXIT_BTN_CLOSE" Caption="设置关闭按钮" Res="SetPanel.ClosedBtn" HorAlign="RR" VerAlign="TT"  Offset="-30,20" Size="0,0"/-->
		</GUI>

		<GUI Type="StyleCtrl" ID="0" Keyword="KW_EXIT_REQUEST_PANEL" Caption="提示弹窗1" Res="SetPanel.PanelBack" Render="F" DragDrop="T" HorAlign="CX" VerAlign="CX" Offset="0,0" Size="540,320">
			<GUI Type="Gui" Keyword="TipsFond" Caption="提示文字" Res="SetPanel.TiShi"  Render="T" HorAlign="CC" VerAlign="TT"  Offset="0,-50" Size="0,0"/>
			<GUI Type="Gui" Keyword="AreYouSure" Caption="确定要退出吗" Res="SetPanel.TextForMe"  Render="T" HorAlign="CC" VerAlign="CC"  Offset="0,-55" Size="0,0"/>
			<GUI Type="TextCtrl" Keyword="KW_EXIT_REQUEST_HINT_TEXT_RED" Caption="提示扣分" Capture="F" HorAlign="CC" VerAlign="CC" Offset="-5,-25" Size="0,0" Text="(友情提示:强制离开会扣分!)" TextColor="0xFFC8A587" FontSize="25"/>
			<GUI Type="Button" Keyword="KW_EXIT_REQUEST_BTN"     Caption="设置OK按钮" Res="SetPanel.Btnsure" Capture="TRUE" HorAlign="CX"  VerAlign="BB" Offset="-110,-60" Size="0,0"/>
			<GUI Type="Button" Keyword="KW_EXIT_REQUEST_CANCEL_BTN" Caption="设置Cancel按钮" Res="SetPanel.Btncancel" Capture="TRUE" HorAlign="CX" VerAlign="BB" Offset="110,-60" Size="0,0"/>
			<!--GUI Type="Button" Keyword="REQUEST_BTN_CLOSE" Caption="关闭按钮" Res="SetPanel.ClosedBtn" HorAlign="RR" VerAlign="TT"  Offset="-30,20" Size="0,0"/-->
		</GUI>

		<GUI Type="StyleCtrl" ID="0" Keyword="KW_HELP_PANEL" Caption="帮助" Res="SetPanel.PanelBack" Render="F" DragDrop="T" HorAlign="CC" VerAlign="CC" Offset="0,30" Size="750,650">
			<GUI Type="Gui" Keyword="KW_HELP_SIGN" Caption="帮助字" Res="SetPanel.HelpSign" Capture="F" Render="T" HorAlign="CC" VerAlign="TT" Offset="0,-40" Size="0,0"/>
			<GUI Type="Gui" Keyword="Help_1" Caption="帮助1" Res="GameArea.HelpExample" Render="F" HorAlign="CC" Capture="F" VerAlign="CC" Offset="-5,50" Size="0,0">
			    <GUI Type="StyleCtrl" Keyword="KW_Style_HelpLine1" Caption="文字连线" Res="GameArea.HelpLine1"  HorAlign="CC" VerAlign="TB" Offset="0,-65" Size="450,4"/>
		        <GUI Type="TextCtrl" Keyword="KW_Text_Tip1" Caption="小贴士" Capture="F" HorAlign="LL" VerAlign="TB" Offset="0,-5" Size="0,0" Text="小贴士：抢庄的倍数越大，成为庄家的几率越大" TextColor="0xFFFF6600" FontSize="15"/>   
				<GUI Type="Gui" KeyWord="KW_GUI_TextBG1" Caption="文字背景1" Res="GameArea.HelpTextBG" Render="T" HorAlign="LL" VerAlign="TB" Offset="0,-30" Size="0,0">
                    <GUI Type="TextCtrl" Keyword="KW_Text_Tip11" Caption="流程1" Capture="F" HorAlign="CC" VerAlign="CB" Offset="0,-3" Size="0,0" Text="发四" TextColor="0xFFFFFac3" FontSize="14"/>
					<GUI Type="TextCtrl" Keyword="KW_Text_Tip12" Caption="流程1" Capture="F" HorAlign="CC" VerAlign="CT" Offset="0,3" Size="0,0" Text="张牌" TextColor="0xFFFFFac3" FontSize="14"/> 
				</GUI>
				<GUI Type="Gui" KeyWord="KW_GUI_TextBG2" Caption="文字背景2" Res="GameArea.HelpTextBG" Render="T" HorAlign="LL" VerAlign="TB" Offset="99,-30" Size="0,0">
				    <GUI Type="TextCtrl" Keyword="KW_Text_Tip21" Caption="流程2" Capture="F" HorAlign="CC" VerAlign="CB" Offset="0,-3" Size="0,0" Text="抢庄" TextColor="0xFFFFFac3" FontSize="14"/>
					<GUI Type="TextCtrl" Keyword="KW_Text_Tip22" Caption="流程2" Capture="F" HorAlign="CC" VerAlign="CT" Offset="0,3" Size="0,0" Text="阶段" TextColor="0xFFFFFac3" FontSize="14"/>
				</GUI>
				<GUI Type="Gui" KeyWord="KW_GUI_TextBG3" Caption="文字背景3" Res="GameArea.HelpTextBG" Render="T" HorAlign="LL" VerAlign="TB" Offset="198,-30" Size="0,0">
				    <GUI Type="TextCtrl" Keyword="KW_Text_Tip31" Caption="流程3" Capture="F" HorAlign="CC" VerAlign="CB" Offset="0,-3" Size="0,0" Text="闲家" TextColor="0xFFFFFac3" FontSize="14"/>
					<GUI Type="TextCtrl" Keyword="KW_Text_Tip32" Caption="流程3" Capture="F" HorAlign="CC" VerAlign="CT" Offset="0,3" Size="0,0" Text="下注" TextColor="0xFFFFFac3" FontSize="14"/>
				</GUI>
				<GUI Type="Gui" KeyWord="KW_GUI_TextBG4" Caption="文字背景4" Res="GameArea.HelpTextBG" Render="T" HorAlign="LL" VerAlign="TB" Offset="297,-30" Size="0,0">
				    <GUI Type="TextCtrl" Keyword="KW_Text_Tip41" Caption="流程4" Capture="F" HorAlign="CC" VerAlign="CB" Offset="0,-3" Size="0,0" Text="最后" TextColor="0xFFFFFac3" FontSize="14"/>
					<GUI Type="TextCtrl" Keyword="KW_Text_Tip42" Caption="流程4" Capture="F" HorAlign="CC" VerAlign="CT" Offset="0,3" Size="0,0" Text="发牌" TextColor="0xFFFFFac3" FontSize="14"/>
				</GUI>
				<GUI Type="Gui" KeyWord="KW_GUI_TextBG5" Caption="文字背景5" Res="GameArea.HelpTextBG" Render="T" HorAlign="LL" VerAlign="TB" Offset="396,-30" Size="0,0">
				    <GUI Type="TextCtrl" Keyword="KW_Text_Tip51" Caption="流程5" Capture="F" HorAlign="CC" VerAlign="CB" Offset="0,-3" Size="0,0" Text="配牌" TextColor="0xFFFFFac3" FontSize="14"/>
					<GUI Type="TextCtrl" Keyword="KW_Text_Tip52" Caption="流程5" Capture="F" HorAlign="CC" VerAlign="CT" Offset="0,3" Size="0,0" Text="环节" TextColor="0xFFFFFac3" FontSize="14"/>
			    </GUI>
				<GUI Type="Gui" KeyWord="KW_GUI_TextBG6" Caption="文字背景6" Res="GameArea.HelpTextBG" Render="T" HorAlign="LL" VerAlign="TB" Offset="495,-30" Size="0,0">
                    <GUI Type="TextCtrl" Keyword="KW_Text_Tip61" Caption="流程6" Capture="F" HorAlign="CC" VerAlign="CB" Offset="0,-3" Size="0,0" Text="与庄" TextColor="0xFFFFFac3" FontSize="14"/>
					<GUI Type="TextCtrl" Keyword="KW_Text_Tip62" Caption="流程6" Capture="F" HorAlign="CC" VerAlign="CT" Offset="0,3" Size="0,0" Text="比牌" TextColor="0xFFFFFac3" FontSize="14"/>
				</GUI>
			</GUI>

			<GUI Type="StyleCtrl" Keyword="Help_2" Caption="帮助2" Res="GameArea.HelpTransparentBG" Render="F"   Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="750,700">
                 <GUI Type="TextCtrl" Keyword="KW_Text_BaseRule" Caption="基本规则" HorAlign="LL" VerAlign="TT"  Offset="80,60" Size="0,0" Style="4" Text="基本规则" TextColor="0xFFCD7E19" FontSize="16"/> 
                 <GUI Type="StyleCtrl" Keyword="KW_Style_HelpLine2" Caption="文字连线" Res="GameArea.HelpLine2"  HorAlign="CC" VerAlign="TT" Offset="0,85" Size="590,1"/>
                 <GUI Type="TextCtrl" Keyword="KW_Text_BaseRule1" Caption="基本规则1" HorAlign="LL" VerAlign="TT" Offset="80,95" Size="0,0" Text="1.每个玩家最多拥有五张纸牌，在配牌环节可以进行牌型比较。" TextColor="0xFFCDC2B3" FontSize="14"> 
                      <GUI Type="TextCtrl" Keyword="KW_Text_zhuang1" Caption="基本规则1庄家" HorAlign="LL" VerAlign="BT" Offset="0,25" Size="0,0" Text="庄家：" TextColor="0xFFDE7C04" FontSize="14"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard11" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="50,25" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard12" Caption="黑10" Res="CardNum.Hei10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="77,25" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard13" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="104,25" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard14" Caption="方2" Res="CardNum.F2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="139,25" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard15" Caption="草10" Res="CardNum.C10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="166,25" Size="0,0"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_xian1" Caption="基本规则1闲家" HorAlign="LL" VerAlign="BT" Offset="320,25" Size="0,0" Text="闲家：" TextColor="0xFFDE7C04" FontSize="14"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard16" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="370,25" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard17" Caption="黑10" Res="CardNum.Hei10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="397,25" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard18" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="424,25" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard19" Caption="方2" Res="CardNum.F2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="459,25" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard110" Caption="草10" Res="CardNum.C10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="486,25" Size="0,0"/>
				 </GUI>

                 <GUI Type="TextCtrl" Keyword="KW_Text_BaseRule2" Caption="基本规则2" HorAlign="LL" VerAlign="TT" Offset="80,235" Size="0,0" Capture="T" Text="2.任意两张纸牌相加为10的倍数，该牌型有牛，否则算作无牛(J、Q、K、大" TextColor="0xFFCDC2B3" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_zhuang2" Caption="基本规则2庄家" HorAlign="LL" VerAlign="BT" Offset="0,45" Size="0,0" Text="庄家：" TextColor="0xFFDE7C04" FontSize="14"/>
                      <GUI Type="TextCtrl" Keyword="KW_NiuCard_zhuangCard2" Caption="基本规则2庄家卡牌" HorAlign="LL" VerAlign="BT" Offset="50,45" Size="0,0" Style="4" Text="J + Q + K = 30" TextColor="0xFF93B523" FontSize="14"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard21" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="50,78" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard22" Caption="黑10" Res="CardNum.Hei10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="77,78" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard23" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="104,78" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard24" Caption="方2" Res="CardNum.F2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="139,88" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard25" Caption="草10" Res="CardNum.C10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="166,88" Size="0,0"/>
                      <GUI Type="Gui" Keyword="KW_GUI_HaveBull" Caption="有牛标记" Res="GameArea.HelpHaveNull" HorAlign="LL" VerAlign="BT" ScaleX="1.0" ScaleY="1.0" Offset="233,109" Size="0,0"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_xian2" Caption="基本规则2闲家" HorAlign="LL" VerAlign="BT" Offset="320,45" Size="0,0" Text="闲家：" TextColor="0xFFDE7C04" FontSize="14"/>
					  <GUI Type="TextCtrl" Keyword="KW_NiuCard_xianCard" Caption="基本规则2闲家卡牌" HorAlign="LL" VerAlign="BT" Offset="370,45" Size="0,0" Style="4" Text="J + K + ？ = ？" TextColor="0xFF93B523" FontSize="14"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard26" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="370,78" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard27" Caption="黑1" Res="CardNum.Hei1" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="397,88" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard28" Caption="黑3" Res="CardNum.Hei3" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="424,88" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard29" Caption="方2" Res="CardNum.F2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="459,88" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard210" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="486,78" Size="0,0"/>
                      <GUI Type="Gui" Keyword="KW_GUI_DontBull" Caption="没有牛标记" Res="GameArea.HelpNoNull" HorAlign="LL" VerAlign="BT" Offset="553,109" Size="0,0"/>
				 </GUI>
                 <GUI Type="TextCtrl" Keyword="KW_Text_BaseRule2" Caption="基本规则2后续" HorAlign="LL" VerAlign="TT" Offset="543,235" Size="0,0" Capture="T" Text="王、小王按照" TextColor="0xFFCDC2B3" FontSize="14"/>
                 <GUI Type="TextCtrl" Keyword="KW_Text_BaseRule2last" Caption="基本规则2第二行" HorAlign="LL" VerAlign="TT" Offset="80,260" Size="0,0" Capture="T" Text="10点计算）" TextColor="0xFFCDC2B3" FontSize="14"/>
				 <GUI Type="TextCtrl" Keyword="KW_Text_BaseRule3" Caption="基本规则3" HorAlign="LL" VerAlign="TT" Offset="80,442" Size="0,0" Text="3.庄家和闲家之间都有牛，则看剩下的两张纸牌点数相加之和，数字越大则牌型越" TextColor="0xFFCDC2B3" FontSize="14">  
				      <GUI Type="TextCtrl" Keyword="KW_Text_zhuang3" Caption="基本规则3庄家" HorAlign="LL" VerAlign="BT" Offset="0,22" Size="0,0" Text="庄家：" TextColor="0xFFDE7C04" FontSize="14"/>
                      <GUI Type="TextCtrl" Keyword="KW_Text_zhuangCard3" Caption="基本规则3庄家卡牌" HorAlign="LL" VerAlign="BT" Offset="50,22" Size="0,0" Style="4" Text="2 + 10  = 1" TextColor="0xFF93B523" FontSize="14">
                          <GUI Type="TextCtrl" Keyword="KW_Text_zhuangCard3" Caption="基本规则3庄家卡牌后续" HorAlign="RL" VerAlign="TT" Offset="0,0" Size="0,0" Style="4" Text="2" TextColor="0xFFDE7C0D" FontSize="14"/>
					  </GUI>
                      <GUI Type="Gui" Keyword="KW_GUI_Win" Caption="获胜标记" Res="GameArea.HelpWin" HorAlign="LL" VerAlign="BT" Offset="225,13" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard31" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="50,55" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard32" Caption="黑10" Res="CardNum.Hei10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="77,55" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard33" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="104,55" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard34" Caption="方2" Res="CardNum.F2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="139,65" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard35" Caption="草10" Res="CardNum.C10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="166,65" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_GUI_Bull2" Caption="牛2标记" Res="Framework.Niu_2" ScaleX="0.7" ScaleY="0.7" HorAlign="LL" VerAlign="BT" Offset="106,85" Size="0,0"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_xian3" Caption="基本规则3闲家" HorAlign="LL" VerAlign="BT" Offset="320,22" Size="0,0" Text="闲家：" TextColor="0xFFDE7C04" FontSize="14"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_xianCard3" Caption="基本规则3闲家卡牌" HorAlign="LL" VerAlign="BT" Offset="370,22" Size="0,0" Style="4" Text="10 + 10 + ？= ？" TextColor="0xFF93B523" FontSize="14"/>
					  <GUI Type="Gui" Keyword="KW_GUI_Lost" Caption="失败标记" Res="GameArea.HelpLost" HorAlign="LL" VerAlign="BT" Offset="550,13" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard36" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="370,53" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard37" Caption="黑1" Res="CardNum.Hei1" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="397,63" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard38" Caption="黑3" Res="CardNum.Hei3" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="424,63" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard39" Caption="方2" Res="CardNum.F2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="459,63" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_RulerCard310" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="486,53" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_GUI_DontBull" Caption="没牛标记" Res="Framework.Niu_0" ScaleX="0.7" ScaleY="0.7"HorAlign="LL" VerAlign="BT" Offset="420,85" Size="0,0"/>
				 </GUI>
                 <GUI Type="TextCtrl" Keyword="KW_Text_BaseRule3" Caption="基本规则3后续" HorAlign="LL" VerAlign="TT" Offset="585,442" Size="0,0" Text="大" TextColor="0xFFCDC2B3" FontSize="14"/> 
            </GUI>
		
			<GUI Type="StyleCtrl" Keyword="Help_3" Caption="帮助3" Res="GameArea.HelpTransparentBG" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="750,700">
                 <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst" Caption="牌型说明" HorAlign="LL" VerAlign="TT"  Offset="80,60" Size="0,0" Style ="4" Text="牌型说明" TextColor="0xFFCD7E19" FontSize="16"/>
				 <GUI Type="StyleCtrl" Keyword="KW_Style_Line3" Caption="文字连线" Res="GameArea.HelpLine2"  HorAlign="CC" VerAlign="TT" Offset="0,91" Size="590,1"/>
                 <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst1" Caption="牌型说明1" HorAlign="LL" VerAlign="TT"  Offset="80,105" Size="0,0" Text="牛破" TextColor="0xFFFFF000" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst1" Caption="牌型说明1描述" HorAlign="LL" VerAlign="BT"  Offset="0,4" Size="0,0" Text="3张相加不为10的倍数" TextColor="0xFFCDC2B3" FontSize="14"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard11" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="0,38" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard12" Caption="黑1" Res="CardNum.Hei1" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="27,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard13" Caption="黑3" Res="CardNum.Hei3" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="54,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard14" Caption="方2" Res="CardNum.F2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="89,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard15" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="116,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_GUI_DontBull" Caption="没牛标记" Res="Framework.Niu_0" ScaleX="0.85" ScaleY="0.85"HorAlign="LL" VerAlign="BT" Offset="110,32" Size="0,0"/>
				 </GUI>
				 <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst2" Caption="牌型说明2" HorAlign="LL" VerAlign="TT"  Offset="410,105" Size="0,0" Text="牛二" TextColor="0xFFFFF000" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst2" Caption="牌型说明2描述" HorAlign="LL" VerAlign="BT"  Offset="0,4" Size="0,0" Text="3张相加为10的倍数，另外两张相加个位数为2" TextColor="0xFFCDC2B3" FontSize="14"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard26" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="0,38" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard27" Caption="黑10" Res="CardNum.Hei10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="27,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard28" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="54,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard29" Caption="方2" Res="CardNum.F2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="89,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard210" Caption="草10" Res="CardNum.C10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="116,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_GUI_Bull2" Caption="牛2标记" Res="Framework.Niu_2" ScaleX="0.85" ScaleY="0.85"HorAlign="LL" VerAlign="BT" Offset="110,32" Size="0,0"/>
				 </GUI>
                 <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst3" Caption="牌型说明3" HorAlign="LL" VerAlign="TT"  Offset="80,292" Size="0,0" Text="牛牛" TextColor="0xFFFFF000" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst3" Caption="牌型说明3描述" HorAlign="LL" VerAlign="BT"  Offset="0,4" Size="0,0" Text="3张相加为10的倍数，另外两张相加为10的倍数" TextColor="0xFFCDC2B3" FontSize="14"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard31" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="0,38" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard32" Caption="黑1" Res="CardNum.Hei1" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="27,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard33" Caption="黑10" Res="CardNum.Hei10" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="54,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard34" Caption="方9" Res="CardNum.F9" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="89,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard35" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="116,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_GUI_BullBull" Caption="牛牛标记" Res="Framework.Niu_10" ScaleX="0.85" ScaleY="0.85"HorAlign="LL" VerAlign="BT" Offset="110,32" Size="0,0"/>
				 </GUI>
				 <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst4" Caption="牌型说明4" HorAlign="LL" VerAlign="TT"  Offset="410,292" Size="0,0" Text="五花牛" TextColor="0xFFFFF000" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst4" Caption="牌型说明4描述" HorAlign="LL" VerAlign="BT"  Offset="0,4" Size="0,0" Text="五张牌为花牌（J、Q、K）" TextColor="0xFFCDC2B3" FontSize="14"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard41" Caption="红11" Res="CardNum.H11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="0,38" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard42" Caption="黑11" Res="CardNum.Hei11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="27,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard43" Caption="黑12" Res="CardNum.Hei12" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="54,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard44" Caption="方13" Res="CardNum.F13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="89,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard45" Caption="草11" Res="CardNum.C11" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="116,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_GUI_BigBull" Caption="五花牛标记" Res="Framework.Niu_11" ScaleX="0.85" ScaleY="0.85"HorAlign="LL" VerAlign="BT" Offset="110,32" Size="0,0"/>
				 </GUI>
				 <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst5" Caption="牌型说明5" HorAlign="LL" VerAlign="TT"  Offset="80,459" Size="0,0" Text="四炸" TextColor="0xFFFFF000" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst5" Caption="牌型说明5描述" HorAlign="LL" VerAlign="BT"  Offset="0,4" Size="0,0" Text="5张牌中有4张完全一样" TextColor="0xFFCDC2B3" FontSize="14"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard51" Caption="红5" Res="CardNum.H5" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="0,38" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard52" Caption="草5" Res="CardNum.C5" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="27,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard53" Caption="黑5" Res="CardNum.Hei5" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="54,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard54" Caption="黑13" Res="CardNum.Hei13" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="89,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard55" Caption="方5" Res="CardNum.F5" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="116,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_GUI_BullBomb" Caption="四炸标记" Res="Framework.Niu_13" ScaleX="0.85" ScaleY="0.85"HorAlign="LL" VerAlign="BT" Offset="110,32" Size="0,0"/>
				 </GUI>
				 <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst6" Caption="牌型说明6" HorAlign="LL" VerAlign="TT"  Offset="410,459" Size="0,0" Text="五小牛" TextColor="0xFFFFF000" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_TypeInst6" Caption="牌型说明6描述" HorAlign="LL" VerAlign="BT"  Offset="0,4" Size="0,0" Text="五张牌均小于5，且相加之和小于10" TextColor="0xFFCDC2B3" FontSize="14"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard61" Caption="红2" Res="CardNum.H2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="0,38" Size="0,0"/>
                      <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard62" Caption="草2" Res="CardNum.C2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="27,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard63" Caption="黑1" Res="CardNum.Hei1" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="54,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard64" Caption="方3" Res="CardNum.F3" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="89,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_NiuCard_InstCard65" Caption="黑2" Res="CardNum.Hei2" HorAlign="LL" VerAlign="BT" ScaleX="0.8" ScaleY="0.8" Offset="116,38" Size="0,0"/>
					  <GUI Type="NiuCard" Keyword="KW_GUI_BullBull" Caption="五小牛标记" Res="Framework.Niu_12" ScaleX="0.85" ScaleY="0.85"HorAlign="LL" VerAlign="BT" Offset="110,32" Size="0,0"/>
				 </GUI>
			</GUI>

			<GUI Type="StyleCtrl" Keyword="Help_4" Caption="帮助4" Res="GameArea.HelpTransparentBG" Render="F" Capture="F" HorAlign="CC" VerAlign="CC" Offset="0,0" Size="750,700">
                 <GUI Type="TextCtrl" Keyword="KW_Text_CardCompare4" Caption="牌型大小" HorAlign="LL" VerAlign="TT"  Offset="80,107" Size="0,0" Style ="4" Text="牌型大小" TextColor="0xFFCD7E19" FontSize="16"/>
				 <GUI Type="StyleCtrl" Keyword="KW_Style_Line4" Caption="文字连线" Res="GameArea.HelpLine2"  HorAlign="CC" VerAlign="TT" Offset="0,136" Size="590,1"/>
                 <GUI Type="TextCtrl" Keyword="KW_Text_Compare1" Caption="基本牌型" HorAlign="LL" VerAlign="TT"  Offset="80,156" Size="0,0" Text="1.基本牌型比较" TextColor="0xFFEFB361" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_CompareRule1" Caption="基本牌型规则" HorAlign="LL" VerAlign="BT"  Offset="0,10" Size="0,0" Text="四炸 ＞ 五小牛 ＞ 五花牛 ＞ 牛牛 ＞ 有牛 ＞ 牛破" TextColor="0xFFCDC2B3" FontSize="14"/>
				 </GUI>
                 <GUI Type="TextCtrl" Keyword="KW_Text_Compare2" Caption="有牛牌型" HorAlign="LL" VerAlign="TT"  Offset="80,206" Size="0,0" Text="2.有牛的牌型比较" TextColor="0xFFEFB361" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_CompareRule2" Caption="基本牌型规则" HorAlign="LL" VerAlign="BT"  Offset="0,10" Size="0,0" Text="牛九 ＞ 牛八 ＞ 牛七 ＞ 牛六 ＞ 牛五 ＞ 牛四 ＞ 牛三 ＞ 牛二 ＞ 牛一" TextColor="0xFFCDC2B3" FontSize="14"/>
				 </GUI>
				 <GUI Type="TextCtrl" Keyword="KW_Text_Compare3" Caption="数字比较" HorAlign="LL" VerAlign="TT"  Offset="80,252" Size="0,0" Text="3.牌型相同比较牌数字大小" TextColor="0xFFEFB361" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_CompareRule13" Caption="数字比较规则" HorAlign="LL" VerAlign="BT"  Offset="0,10" Size="0,0" Text="大王 ＞ 小王 ＞ K ＞ Q ＞ J ＞ 10 ＞ 9 ＞ 8 ＞ 7 ＞ 6 ＞ 5 ＞ 4 ＞ 3 ＞ 2" TextColor="0xFFCDC2B3" FontSize="14">
                           <GUI Type="TextCtrl" Keyword="KW_Text_Compare" Caption="基本牌型规则接续" HorAlign="RL" VerAlign="TT"  Offset="0,0" Size="0,0" Text=" ＞ 1" TextColor="0xFFCDC2B3" FontSize="14"/>
					  </GUI>
					  <GUI Type="TextCtrl" Keyword="KW_Text_CompareRuleNew" Caption="数字比较规则新" HorAlign="LL" VerAlign="BT"  Offset="0,30" Size="0,0" Text="注:当出现相同牌型时,将会依次比较各张牌的大小,如果出现牌面全部相同的情况," TextColor="0xFFd81b1d" FontSize="14"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_CompareRuleNew2" Caption="数字比较规则新" HorAlign="LL" VerAlign="BT"  Offset="0,50" Size="0,0" Text="则继续判断最大那张牌的花色大小,做为最终大小的判断依据。" TextColor="0xFFd81b1d" FontSize="14"/>
				 </GUI>
                 <GUI Type="TextCtrl" Keyword="KW_Text_Compare4" Caption="花色比较" HorAlign="LL" VerAlign="TT"  Offset="80,340" Size="0,0" Text="4.数字相同比较花色大小" TextColor="0xFFEFB361" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_CompareRule4" Caption="花色比较规则" HorAlign="LL" VerAlign="BT"  Offset="0,10" Size="0,0" Text="黑桃 ＞ 红桃 ＞ 梅花 ＞ 方块" TextColor="0xFFCDC2B3" FontSize="14"/>
				 </GUI>
                 <GUI Type="TextCtrl" Keyword="KW_Text_Compare5" Caption="牛六倍数" HorAlign="LL" VerAlign="TT"  Offset="96,389" Size="0,0" Text="牛破一一牛六×1" TextColor="0xFFEFB361" FontSize="14">
                      <GUI Type="TextCtrl" Keyword="KW_Text_Compare6" Caption="牛七倍数" HorAlign="LL" VerAlign="BB"  Offset="0,26" Size="0,0" Text="牛七×2" TextColor="0xFFEFB361" FontSize="14"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_Compare7" Caption="牛八倍数" HorAlign="LL" VerAlign="BB"  Offset="0,52" Size="0,0" Text="牛八×3" TextColor="0xFFEFB361" FontSize="14"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_Compare8" Caption="牛九倍数" HorAlign="LL" VerAlign="BB"  Offset="0,78" Size="0,0" Text="牛九×4" TextColor="0xFFEFB361" FontSize="14"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_Compare9" Caption="牛牛倍数" HorAlign="LL" VerAlign="BB"  Offset="0,104" Size="0,0" Text="牛牛、五花牛×5" TextColor="0xFFEFB361" FontSize="14"/>
					  <GUI Type="TextCtrl" Keyword="KW_Text_Compare10" Caption="炸弹倍数" HorAlign="LL" VerAlign="BB"  Offset="0,130" Size="0,0" Text="炸弹、五小×6" TextColor="0xFFEFB361" FontSize="14"/>
				 </GUI>
			</GUI>
			<GUI Type="Button" Keyword="HelpPushBtnExit" Caption="关闭按钮" Res="SetPanel.ClosedBtn" Render="T" HorAlign="RR" VerAlign="TT"  Offset="0,-10" Size="0,0"/>
			<GUI Type="Button" Keyword="HelpPushBtnNext" Caption="下一页" Res="GameArea.HelpNext" Render="T" Capture="T" HorAlign="RR" VerAlign="BB" Offset="-30,-50" Size="0,0"/>
			<GUI Type="Button" Keyword="HelpPushBtnPre" Caption="上一页" Res="GameArea.HelpPre" Render="T" Capture="T" HorAlign="LL" VerAlign="BB" Offset="20,-50" Size="0,0"/>
		</GUI>

		<GUI Type="Button" Keyword="KW_BTN_START_GAME" Caption="开始按钮" Res="Framework.BtnStart" Render="F" HorAlign="CC" VerAlign="BB" Offset="10,20" Size="0,0" Ref="StyleGameTable">
			<GUI Type="Gui" Keyword="CONTINUEFRIST" Caption="继续" Res="Game.Continue" Render="F" Capture="F" HorAlign="CC" VerAlign="CC"  Offset="-20,0" Size="0,0"/>
			<GUI Type="Gui" Keyword="CONTINUE" Caption="继续" Res="Game.Continue" Render="F" Capture="F" HorAlign="CC" VerAlign="CC"  Offset="-50,0" Size="0,0"/>
			<GUI Type="Clock" ID="1" Keyword="CLOCK_IN_WAIT" Caption="计时器" Render="F" Capture="F" Res="Framework.ClockBack" ResNum="Game.StartTimeNumber" Time="3" PtNum="19,32" HorAlign="CC" VerAlign="CC" Offset="30,-4" Size="0,0" Effect="game.Clock"/>
		</GUI>
		<!--弹窗-->
		<!--GUI Type="Gui" Keyword="KW_CHARGE_FLASH" Caption="充值动画" Res="GameArea.ChargeFlash" HorAlign="LC" VerAlign="BC" Offset="45,-15"  Size="0,0"/-->
		
		<GUI Type="Button" ID="502" Keyword="KW_TITLE_BAR_BTN_CLOSE" Caption="关闭按钮"  Capture="T" Res="Framework.ButtonClose" Render="T" HorAlign="RIGHT" VerAlign="T" Offset="-55,0" Size="0,0"/>
		<GUI Type="Button" ID="505" Keyword="KW_TITLE_BAR_BTN_MINIMIZE" Caption="最小化按钮" Res="Framework.ButtonMinimize" HorAlign="RIGHT" Offset="-105,0" Size="0,0"/>
		<GUI Type="Button" ID="503" Keyword="KW_TITLE_BAR_BTN_RESTORE" Caption="恢复按钮" Res="Framework.ButtonRestore" Render="F" HorAlign="RIGHT"  VerAlign="T" Offset="-155,0" Size="0,0"/>
		<GUI Type="Button" ID="504" Keyword="KW_TITLE_BAR_BTN_MAXIMIZE" Caption="最大化按钮" Res="Framework.ButtonMaxScree" HorAlign="RIGHT"  VerAlign="T" Offset="-155,0" Size="0,0"/>
		<GUI Type="Button" ID="1" Keyword="TitleBarBtnSetup" Caption="设置按钮" Res="Framework.ButtonSetup" HorAlign="RIGHT" Render="T" Offset="-205,0" Size="0,0"/>
		<GUI Type="Button" ID="0" Keyword="TitleBarBtnHelp" Caption="帮助按钮" Res="Framework.ButtonHelp" HorAlign="RIGHT" Render="F" Offset="-255,0" Size="0,0"/>
	</GUI>
</FrameworkConfig>
